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Bricks in Motion
We are a friendly filmmaking community devoted to the art of stop-motion animation using LEGO® and similar construction toys. Here, you can share your work, join our community of other brickfilmers, and participate in periodic animation contests!
A place to discuss, share, and create stop motion films.
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That was smooth as butter, and the out of socket arm movements looked great! ![]()
@Pritchard I think variety is good and not every animator has to animate "Lego-like'ish". That's what I like about people - they do things differently ![]()
Pretty smooth animation, but personally, I don't really care for out-of-socket stuff.
First off, taking the arm out can damage it slightly, and if you do it enough, the torso or arm could become difficult to animate, or even useless if you do it too much, which could be very bad if you're making a longer film or a series.
The next thing being I don't really like you it looks. It's like they instantly stretch their shoulder in a messed up way, and they've got this really weird, strangely positioned arm doing all this weird stuff, which is kinda nonresistant with the regular stuff.
Also, there is no transitional frame between the arm being in the socket, and out of it.
I think it needed some bounceback (when something bouces back slightly right after what's moving gets to its furthestmost position).
About everything else, I agree with ANP.
When the dude force-lifts things I think they should wobble a bit when they're in the air. In Star Wars things don't always move that precisely when people use the force. ![]()
Well I dunno I mean when I use my powers to move things around they move pretty precisely. Whoops I wasn't supposed to reveal this. Scratch dat!
ha ha though seriously Topitmunkeydog is right, but that's a detail that can be changed ![]()
Well if anything, this has generated some nice discussion about this technique. I'm not completely sold on it, but I still enjoy the way it looks. I guess it's all a preference thing. Some people enjoy making brickfilms that adhere strictly to the movements of a LEGO figure. I think its good though to get outside the box and the norm and try new things though. Namchild's animations always seem unique because of the different things that he tries.
I think this is awesome, did you use clay?
The point of this technique is for a joke. Somewhere about 3/5 of the way into your movie have one of the characters arms do that, it'll be a funny little bit.
I think this is awesome, did you use clay?
The point of this technique is for a joke. Somewhere about 3/5 of the way into your movie have one of the characters arms do that, it'll be a funny little bit.
Yes I did. I like your point there, it could be used in a comical way.
I like the animation here, but I think if it were me I'd try to use camera angles (or turn the minifig's body) so as to conceal the fact that the arm is out of the socket.
Good point, I may have to experiment with that. This was simply a test to try it out so I wasn't too focused on things such as that, but its something that might work quite well.
Sméagol wrote:I like the animation here, but I think if it were me I'd try to use camera angles (or turn the minifig's body) so as to conceal the fact that the arm is out of the socket.
Good point, I may have to experiment with that. This was simply a test to try it out so I wasn't too focused on things such as that, but its something that might work quite well.
Yeah, that's kind of like what I told you about changing minifig heads; hiding a choppy movement (in this case, the arm "popping" out of the socket because of not being able to have the arm half-in half-out) by moving a part the first thing that's moving is attached to.
Yeah, that's kind of like what I told you about changing minifig heads; hiding a choppy movement (in this case, the arm "popping" out of the socket because of not being able to have the arm half-in half-out) by moving a part the first thing that's moving is attached to.
I don't remember you telling me anything about changing minifig heads, but I think I get what you are saying here. So, what you are saying is that I should move the torso itself some as I move the arm to the out-of-socket position? This way it "hides" the jarring movement?
minifig051 wrote:Yeah, that's kind of like what I told you about changing minifig heads; hiding a choppy movement (in this case, the arm "popping" out of the socket because of not being able to have the arm half-in half-out) by moving a part the first thing that's moving is attached to.
I don't remember you telling me anything about changing minifig heads, but I think I get what you are saying here. So, what you are saying is that I should move the torso itself some as I move the arm to the out-of-socket position? This way it "hides" the jarring movement?
Yup.
Remember? It was on that short animation you made; The Chest (before you submitted it to the directory).
Repelling Spider wrote:minifig051 wrote:Yeah, that's kind of like what I told you about changing minifig heads; hiding a choppy movement (in this case, the arm "popping" out of the socket because of not being able to have the arm half-in half-out) by moving a part the first thing that's moving is attached to.
I don't remember you telling me anything about changing minifig heads, but I think I get what you are saying here. So, what you are saying is that I should move the torso itself some as I move the arm to the out-of-socket position? This way it "hides" the jarring movement?
Yup.
Remember? It was on that short animation you made; The Chest (before you submitted it to the directory).
Oh yes! I do remember that now.
My bad! Haha
Spider, you should do this in a brickfilm for sure.
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