Topic: Fight Scene Test

http://www.youtube.com/watch?v=MAGrKbhONQs

I know, not very good. mini/tongue

Re: Fight Scene Test

its nice:) ...think you could do with a bit of sound though:|
3 out of 5 lego bricks I would say.:)

Re: Fight Scene Test

Well...

Hazzat on "Bad 24 FPS Test" wrote:

If you know it's bad, why post it? Think before you post tests online, more often than not you can critique it yourself.

Re: Fight Scene Test

LegoAndStickfigs wrote:

Well...

Hazzat on "Bad 24 FPS Test" wrote:

If you know it's bad, why post it? Think before you post tests online, more often than not you can critique it yourself.

Hazzat does have a point there.  I guess if anyone saw the video and knew what I could improve and could tell me, that would help.

I'm stuck on how to do fight scenes and I really need help, this is the best I can do.

Re: Fight Scene Test

Allow me to give some advice.

1: Easing in and out, start your movements slow, and end them slower. Even a super fast punch is a tiny arm movement for a brief moment.

2: never have a one frame movement as a general rule. Preferably, every movement should last three frames, as so it can ease in and out, and if necessary for a super fast movement, do two frames but never just one.

3: Practice a lot. mini/smile

That's all I have for now, hope that helped.

Re: Fight Scene Test

Also, they should have more movements, not faster than you did them here, though. Each character should have a different move. You cuold have some pauses while they're fighting, just one or two seconds. I think it sometimes looks better if there is a little break. And I think that the most important thing, is to think on the choreography of the fight a lot before start doing it, that way you have a more clear idea of what you're doing, and know exactly what move goes next. At least that's what I do when I have fight scenes.

Re: Fight Scene Test

Another thing you could try and do is make it look random. The people fighting shouldn't know what their opponent is going to do. However, YOU should. mini/bigsmile

I don't often come up with something i'm genuinely pleased with, if it's arrogant to be proud of your work and want to tell others about it then this world is messed up. - Gareth Pugh

Re: Fight Scene Test

The main thing you need to learn for fight scenes is how to make the illusion of the transfer of forces.

There are two main things you need to know to make the illusion:
1: When the puncher throws a punch to the left, the punchee should move to the left.
2: The distance between where the punchee was before he was punched to the spot he ends up after he is punched should be equal to the distance between the puncher's hand when it comes in contact with the punchee to where the hand ends up after he throws the punch.

(puncher=minifig throwing punch, punchee=minfig getting punched)

Not literally dead, just no longer interested in Lego or animation.

Re: Fight Scene Test

Not really sure why you included the fast version. Care to explain?

Re: Fight Scene Test

Mcoov- Just wanted to see if it looked better fast.  Somethings do.