Topic: Quadratic Formula
Quadratic Formula
I had to do a math assignment, and one of the options was to make a video, so this is obvoiusly what I did. It took a lot of effort (mouth animation always does), and a visible increase of quality can be seen throughout the video. I only had a week to do it though, so it's not perfect by a long shot.
I made the mouths by first off, importing the MLCad file of the head/heads I want to use the face from as a .3ds into Blender. Then I adjust all of the shading and lighting (make sure to select the No Specular option in the lighting panel. I forgot to do this with the first clip, and it was chaos, as you can see.) Then, after everything was all lined up, I used Papagayo (I HIGHLY reccomend this if you ever do mouth animation), and I duplicated the face, and put each face on a different layer, and shaped every single face to what it's pose looks like. Then, it's a simple (but painstakingly slow) matter to carefully line up the face each frame to fit perfectly, and swap the resting position with other mouth shapes. Then I just maked everything in CineGobs. You might think this dosen't work at all, but if you load a background image that's the same and only do stuff in the rotoscoping panel, it works fine as a masking tool. I hope this helps,
-BG
Last edited by BGanimations (May 10, 2010 (04:47am))