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Well, no image preview shows up when I use a c920 (the camera is new, and it works in other image capture programs).
Also, I already read where you said the pictures aren't stored-yet.
Hopefully this didn't come off as harsh instead of constructive criticism.
You guys are fulfilling my dream.
Odd, does that camera work with a image capture anything in a browser? Biscuit should ask for webcam access.
Also, the next release will be 1.1 with some nice polish. (Unless I make the frames stay in 1.0.1) I just wanted to get 1.0 out so I could work on new features without breaking old ones.
Thanks for your feedback!
Release v1.1
Polishing.
Fade between pages
Controls, change aspect ratio.
Overall performance improvements.
Download: here.
Upon launching the biscuit application, the Electron window pops up prompting me to drag my app into the thingie to run it.
Same thing here.
Release v1.1.1 (<-heh)
Fixed the issues, sorry about that!
Download here.
When I try to shoot frames in 16:9 (not sure if it does this for any other ratios,) they turn out like this.
Hm. That's odd. My camera is supposed to shoot in 16:9. Using a C910.
I believe this occurs because even though the c910 can do 16:9 its default resolution is a 4:3 one. This would work better if Biscuit allowed different resolutions rather than aspect ratios to be selected or if selecting 16:9 cropped the 4:3 image rather then letterboxing it.
Woww. Kudos for finishing a working version of this! I'll try it out when I have a chance.
So what language did you write it in? I believe the last attempt was going to use Python, did you continue with that?
This version is written in HTML, CSS and Javascript but mostly javascript. Writing in web languages makes cross platform MUCH easier.
I'll need to take a look at what I did to do the aspect ratio changing to see what I could do to fix it.
EDIT: Took a look, I think I can see what I did wrong. It doesn't really matter, it will be a nicer system in 1.2, I accidentally released it with this version. (Poor organization).
Last edited by lunears (December 8, 2015 (10:17pm))
Very interesting project. I've been poking around in the .js files trying to get the snapshot button to send a command line file such as these:
http://digicamcontrol.com/doc/userguide/cmd
so I can preview with the webcam for using the onionskinning, but also take a higher quality picture with my DSLR which is a slightly older model that doesn't have live view mode. So far no luck, just a lot of error messages. I know this is an older thread, but thought I'd mention it in case someone might have any ideas who isn't as much of a javascript noob as I am.
@thistof I've actually looked into doing something similar for my own stop motion animation program Boats Animator before. I think it would be quite possible to create a Node.js module that would essentially be a JavaScript wrapper for DigiCamControl's command line interface.
Node.js is included as part of Electron (which Biscuit uses) and has built in ways of accessing the command line. There are also a number of packages for it that really simplify the process such as shelljs or node-cmd.
Unfortunately I won't have access to a D-SLR for about a month but this is actually something I've always wanted to do!
@BoatsAreRockable that sounds like a good possibility. I did try Boats Animator as well, very nice work. Biscuit was a little more transparent as far as being able to see the code so I had a better idea where to start my futile attempts, but I would be all about boats if we could get that option going!
Boats Animator's source code can all be found in its GitHub repository. Regardless, I think something like this shouldn't be tied to a specific program and if it was a Node.js package then any node program could benefit from it
Last edited by BoatsAreRockable (March 10, 2017 (03:08am))
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