Re: Biscuit | Version 1.1.1 OUT NOW!

After a year of procrastination I have made some progress, the current version is on github, written in html, js and css. It will be wrapped using electron for desktop use and distribution.  All it does is take pictures using the webcam, but it doesn't save them, more features soon.  It is running on Mac but works cross-platform (Windows, OS X, Linux).
Try it out at: http://bimstop.github.io/Biscuit/
(It looks better in application form, I swear.)

Screenshots:

http://i.imgur.com/jvPAYw9.png

http://i.imgur.com/kB1iG86.png

http://i.imgur.com/sUjB3fO.png

Last edited by lunears (October 9, 2015 (02:34pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Snap! mini/tongue
http://charlielee.uk/wp-content/uploads/2015/10/Boats-Animator-0.3.0-screenshot-1-510x340.png
I've have actually been working on my own HTML5, JS and CSS frame capturing program as of recent. Although using Node WebKit as the wrapper. So far I've implemented frame capture, deletion, onion skinning and playback.

I'm not too familiar with contributing via GitHub but I'm sure some of what I've been working on could be transferred to Biscuit, especially since you appear to be using WebRTC - exactly the same as what I was looking at! Here's what I've got so far (although a load of things don't currently work... http://boatsarerockable.github.io/animator/

How exactly do I contribute? Is there a feature list or something?

Last edited by BoatsAreRockable (October 10, 2015 (10:15am))

Boats Animator
Free stop motion software with 1080p support!
YouTubeBrickfilms WikiBoats Animator

Re: Biscuit | Version 1.1.1 OUT NOW!

Woah that's awesome, Boats! Its actually working, which is fantastic. Almost better than HeliumFrog. You should upload your source to GitHub so we can contribute to your awesome project.

Not to take away from the main topic, the return of Biscuit, but wow, I am amazed by this. Keep it up, man!

YouTubeWebsite
https://bricksafe.com/files/rioforce/internet-images/RioforceBiMSig.png
"Whatever you do, do all to the glory of God." - 1 Corinthians 10:31b

Re: Biscuit | Version 1.1.1 OUT NOW!

GitHub is pretty easy, just download the program and it can walk you through it.

Edit: I did some fiddling and got onion skinning to work.

Windows
http://i.imgur.com/WQC0J1I.png

Last edited by lunears (October 9, 2015 (07:44pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

lunears wrote:

After a year of procrastination I have made some progress, the current version is on github, written in html, js and css. It will be wrapped using electron for desktop use and distribution.  All it does is take pictures using the webcam, but it doesn't save them, more features soon.  It is running on Mac but works cross-platform (Windows, OS X, Linux).
Try it out at: http://bimstop.github.io/Biscuit/
(It looks better in application form, I swear.)

Dang Lunears, check your emails…

So, uh, when I try to load the web page, I'll click camera, and I don't know what was supposed to happen, but if a live preview of the camera right above the "Take Frame" button was supposed to show up, it didn't. Also, there's a JavaScript error that says "TypeError: null is not an object (evaluating 'canvas.getContext') (Anonymous function) camera.js: 5"

And Boats, I don't think you've added Mac support, but when I load your program, the subviews where the camera preview is supposed to be is black, so I'm guessing the program isn't loading my camera properly. Also, clicking "Change Camera" does nothing. In addition, I got 8 JavaScript errors while trying to load the webpage.

http://i.imgur.com/Vn69zMW.png

Re: Biscuit | Version 1.1.1 OUT NOW!

@Jasper
Biscuit:
For some reason you can only see the camera preview when using the Electron shell. I'll try and add some info to the readme file on the best way to open Biscuit using Electron.

Boats Animator:
Ah those errors are happening for a variety of reasons. Mostly because the program is really designed to run in a NW.js wrapper rather than just in browser. Viewing the program in its wrapper isn't the most straight forward thing right now but I'll shortly be providing a direct link.

The camera preview not showing is not a Mac thing, its a Safari problem. Safari is the only major browser to not support WebRTC, Firefox, Chrome or Opera for Mac should work fine.

Also I'm sorry for derailing this Biscuit thread I think I'll make a separate thread for Boats Animator.

Boats Animator
Free stop motion software with 1080p support!
YouTubeBrickfilms WikiBoats Animator

Re: Biscuit | Version 1.1.1 OUT NOW!

I am releasing an alpha version of Biscuit soon (as in later today tomorrow).
Builds are currently uploading.

Last edited by lunears (October 13, 2015 (12:25pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

I'm wondering if the CamTwist and Canon EOS Utility work around to get a DSLR working as a webcam works for Biscuit or not?

http://blog.planet5d.com/2010/06/using- … r-ustream/

http://www.cxpulp.com/attachment.php?attachmentid=874&d=1279678499
The new KB Videos coming soon.

Re: Biscuit | Version 1.1.1 OUT NOW!

If it can be used the same as a webcam, it can be used with Biscuit. (99% sure of this)

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Biscuit alpha 0.0.1 now released! Meant only for testing, get it here.
EDIT: Oops forgot to disable debugging, will update when fixed. Please wait for 20 min (at most).
EDIT: Fixed!

EDIT: Alpha 0.0.2 released now! Can be used for actual use (saves all taken frames)

Last edited by lunears (October 13, 2015 (02:13pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Released 0.1.0 on GitHub, no longer alpha.
Features:
Onion Skinning (togglable)
Multiple frame capture.
Frame export.

Download: here.

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Release 0.2.0
Added playback.

Release 0.2.1
Fixed issues when extracting on windows.
Available now.

Release 0.3.0
Added Audio Recording
Scroll down to view more frames.

Release 0.4.0
Pre-Production stuffs.

Download here.

Last edited by lunears (October 16, 2015 (09:24pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Adding support for mac users any time soon?

Latest video: Zombie Blockade https://www.youtube.com/watch?v=F2XdMQWLu5I

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Script: 80% / Storyboards: 10% / Voice Acting: 0%

Re: Biscuit | Version 1.1.1 OUT NOW!

Biscuit already works on mac! (Biscuit-darwin-x64.zip) I should change that to mac or osx in the future.

Last edited by lunears (October 19, 2015 (05:49pm))

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

lunears wrote:

Biscuit already works on mac! (Biscuit-darwin-x64.zip) I should change that to mac or osx in the future.

Probably a good idea most people aren't familiar with the kernel

Re: Biscuit | Version 1.1.1 OUT NOW!

Just changed it, so there should be no more confusion.

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

Release 0.5.0
Added shortcuts
CTRL/CMD + C [go to camera]
CTRL/CMD + H [go to home]
CTRL/CMD + A [go to audio]
CTRL/CMD + W [go to write]
R [take a frame]
P [start playback]

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

RELEASE 1.0!!!! mini/sunnies
Export to video.
(Yeah, thats it.)
Get it here.

http://i.imgur.com/KeUIjEo.png

Re: Biscuit | Version 1.1.1 OUT NOW!

lunears, you are amazing.

What all started with a bored summer post comes this.

mini/wink

Keep up the good work.

My life goes by 24fps.
Another free stopmotion program? Possibly! View here! http://www.bricksinmotion.com/forums/po … 6/#p274396

Re: Biscuit | Version 1.1.1 OUT NOW!

@lunears I tested Biscuit on Windows Vista and 7. The build is pretty solid, but I have some problems to report. Where is the best place to report them?

My life goes by 24fps.
Another free stopmotion program? Possibly! View here! http://www.bricksinmotion.com/forums/po … 6/#p274396