Topic: Playmobil Test
A Playmobil man walks and jumps.
I don't know if Playmobil animation qualifies as a brickfilm, but LEGO bricks were used to make the rig for the jump sequence (although the LEGO rig was masked out).
Bricks in Motion
We are a friendly filmmaking community devoted to the art of stop-motion animation using LEGO® and similar construction toys. Here, you can share your work, join our community of other brickfilmers, and participate in periodic animation contests!
A place to discuss, share, and create stop motion films.
Ad
You are not logged in. Please login or register.
A Playmobil man walks and jumps.
I don't know if Playmobil animation qualifies as a brickfilm, but LEGO bricks were used to make the rig for the jump sequence (although the LEGO rig was masked out).
It doesn't, but it is still of interest, so I think it's fine posting this. nice & smooth
Very well done but... I think this confirm that playmobil dont works well for animation. This face, this rígid arms and legs ... Are not beautiful . maybe this is the reason of theres not many animations with this .
its a pity because playmobil have beautiful sets. But you make all the better the toy allow you.
However Maybe I try very soon
Whether or not Playmobil counts as brickfilm or not, I don't know, but I do know that the animation you did is very nice. It's so smooth, and perfect, it's as if the thing was actually moving (which is obviously the goal of animation). What framerate did you use?
Very well done but... I think this confirm that playmobil dont works well for animation. This face, this rígid arms and legs ...
I disagree, Playmobil toys are a lot like LEGO Friends. There are head, arm, and hip joints, but the legs are solid. It's a limitation, and often doesn't create the most realistic animation, but it's ok. After all, some might say that minifigs are impossible to animate because of the lack of torso joints, elbows, knees, and head tilt. ![]()
Very well done but... I think this confirm that playmobil dont works well for animation.
Like rioforce, I disagree. I think Playmobil works fine for animation, if you know how to get around their limitations. This film by Sven van der Hart gets around it by hiding the legs most of the time, which honestly seems like a perfectly fine workaround to me. I feel it's more common for the camera to shoot from the waist up anyway.
Going back to the test, the animation is all very smooth. My only real gripe (I won't really comment on the walk cycle much) is the initial few frames of the jump. I feel like you could get a little more squash before (experiment!), and the jump could be more in time with the arms (the jump feels a little late, or the arms are too early).
Whether or not Playmobil counts as brickfilm or not, I don't know, but I do know that the animation you did is very nice. It's so smooth, and perfect, it's as if the thing was actually moving (which is obviously the goal of animation). What framerate did you use?
Thanks! I used a 24fps framerate.
Very nicely done, Sean. Sound is great; animation is great; and no camera movement is also great. (btw, did you use a tripod?)
Very nicely done, Sean. Sound is great; animation is great; and no camera movement is also great. (btw, did you use a tripod?)
Thanks! I didn't use a tripod. I use a camera clamp that is secured to the edge of the table.
Posts [ 8 ]