Re: The Community Project Discussion Thread

I'm for Spider's idea.

Re: The Community Project Discussion Thread

Whilst the interactive adventure is an interesting idea, I dislike interactive adventures.

The main problem being that I want to watch ALL of the videos in the adventure, so after making one choice, I usually go back and watch all of the other branches and I have to make sure I didn't miss anything. Which is kinda annoying.
mini/confused

The other problem would be planning out such a thing, as most people don't have the same pieces and such, so the flow of video to video would be REALLY bad, unless you could find a way around that.

I still like the idea of moral skits best, since it's simple and could be pretty funny if executed correctly.

Re: The Community Project Discussion Thread

Who said we need pieces that continue through the stories? mini/wink I think it's a pretty good idea. Just make sure you have a well-thought out plan for it.

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So yeah, I'm back from my mind.

Re: The Community Project Discussion Thread

Just wanted to put some thought into the discussion real fast. I most certainly don't want this to become something we all fight about, after all it is a community project.

I see the problem you're mentioning, ANP, and I think I know the solution. I had a friend in my videography class last semester who is a flash animator who does stick figure animations. He's really great at it and is part of a community that does it. He actually got paid to bring together and collaborate with abunch of community members on a project where various people animated little bits like this. Basically, each person animated a "room" which had a door on both ends. Something would take place within that room and the character would then proceed through the next door and end up in the next animator's room.

Okay, so a lot of that probably sounds confusing. Check out the completed project here and you might get a better idea of what I'm saying: http://www.youtube.com/watch?v=z5R9NJri … re=related Warning, I haven't watched this in awhile so there may be some offensive content. He and the animator's made 3 different collaborations so I can't really remember all of the content. All you need to watch is a few seconds to get the idea.

Some variations of this could be used to overcome the obstacle of set fluidity. If that makes sense.

Last edited by Repelling Spider (March 19, 2012 (05:48pm))

Re: The Community Project Discussion Thread

I like the essential idea of what you're suggesting, ANP, but I feel that the way you want to present it it would be a tad preachy...

Re: The Community Project Discussion Thread

I like ANP's idea for it's better and more meaningful purpose. While the interactive adventure would probably end up being somewhat silly or humorous. I'm not really sure what else to say on the matter. Whatever we choose will most likely be good with me and I'll probably end up participating. mini/smile

Re: The Community Project Discussion Thread

I feel like by doing that it will feel  contrived and kind of in your face preachy... We should try to manipulate subtlety.


ZMRFFGGH!! Just had a brain fart!!
Remember that old topic they had in the Community forum, "Let's write a story?"
mini/yes
Well, I'm not saying we should do exactly that, because it would be hard to coordinate all the different minifigs and sets and stuff, but why not do a sort of exquisite corpse project?

Or... We could do something like this: http://www.starwarsuncut.com/ http://www.youtube.com/watch?v=7ezeYJUz-84
Of course, not exactly like that, because that would be dumbtastic, but we could recreate 15 second scenes of one thing (TCOTY, anypony? lol, idk)
This was sort of what my old idea of Bohemian Rhapsody in lego but not really. I dunno, I thought this might be fun.

Re: The Community Project Discussion Thread

topitmunkeydog wrote:

I feel that the way you want to present it it would be a tad preachy...

Yeah, it kinda is. xD

I actually don't like morals being totally shoved down your throat, like is some kid's movies and shows, but mainly it's for the slap stick.
mini/smile

Re: The Community Project Discussion Thread

Also, that would get real repetitive, real quickly. (ANP's idea)

https://i.imgur.com/IRCtQGu.jpg

Re: The Community Project Discussion Thread

Agreed. If you're going to go for an anthology approach, it'd be best have a looser theme that allows for more interpretation. I do like RS' idea with the interactive adventure.

Re: The Community Project Discussion Thread

Old idea, just tossing it in here.

https://i.imgur.com/4b9NnS3.pnghttps://i.imgur.com/GUIl0qk.pnghttps://i.imgur.com/ox64uld.pnghttps://i.imgur.com/v3iyhE5.png

Re: The Community Project Discussion Thread

I rather enjoyed that idea, but it did involve a continuing piece which some people do not have. I wish we could pull that off.

However, we can attempt something like that. I assume every brickfilmer has a 2x2 red brick, right? Why not make it so that each brickfilmer makes a snippet of what they would do with a 2x2 piece. Then, they would hand it to a person off-camera. Then, another person would take the piece from an off-camera person and the process would repeat.

Or any story involving a simple piece that almost every brickfilmer had. Just an idea.

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So yeah, I'm back from my mind.

Re: The Community Project Discussion Thread

I like that idea Eddie, but let me evolve it a bit.

What if we have a simple piece, like what eddie suggested, a 2x2 red brick, detach from, say a moving block/wall made of pieces of the same colour. The background for this could be a white expanding background.

The block/wall keeps moving through different 'entrances' (I'm thinking of stuff similar to the portal entrance in 'The Magic Portal), with the red brick following behind at a distance trying to keep up and get back onto the block/wall.

As each entrance leads to a new world (that each animator would design and animate themselves), the red brick would meet up with other red bricks of different lengths, either by accident or rescuing or stuff like that. The bricks he meets can follow him (not connected to him) after the block/wall as it goes through more entrances.

Finally, when the red brick and his 'army' of other bricks get to the block/wall, he finds another brick has taken his place, and the block/wall leaves again. This time he doesn't follow after it.

He, after pausing, then could combine with the other bricks it's met along it's journey to make something even more spectacular than the block/wall. They then move off.

However, one brick gets detached, and tries to run after them, sort of 'replaying' the series of events from when the film started. It could end as the little brick chases after the new 'created thing' through an entrance.

Just my idea. Of course, each brick he would meet would have to be something simple that all of us should have. Not something like from technic or stuff like that. Just other bricks. And like Eddie, I was using red as an example. It need not be the final colour. However, it is one of the most common colours, I find, aside from blue, white and yellow.

Last edited by D.J.M. (March 20, 2012 (06:49am))

You can do anything, just have fun while doing it.

Re: The Community Project Discussion Thread

The problem with that is, each person whould have to animate more bricks, and would have to have more bricks.
For example: (This excludes the set that they would still have to build. This is also with other colors, as some people may not have enough red to do a wall, and all the other bricks chasing it.)
Guy #1=1 Red 2X2+wall,
Guy #2=1 Red 2X2, 1 Blue 2X2+wall,
Guy #3=1 Red 2X2, 1 Blue 2X2, 1 Green 2X2+wall,
Guy #4=1 Red 2X2, 1 Blue 2X2, 1 Green 2X2, 1 Pink 2X2+wall,
Guy #5=1 Red 2X2, 1 Blue 2X2, 1 Green 2X2, 1 Pink 2X2, 1 Black 2X4+wall,
Guy #6=1 Red 2X2, 1 Blue 2X2, 1 Green 2X2, 1 Pink 2X2, 1 Black 2X4, 1 Yellow 2X3+wall,


So people would have to be able to do: The set, the wall, and have a lot of bricks left over to fly after the wall.
I think that would be very hard to do, and you would have to make sure each person has all the needed bricks.
Plus, animating bricks is kinda... mini/frustrated I would rather do minifigures any day.

Last edited by Pritchard Studios (March 20, 2012 (07:06am))

Re: The Community Project Discussion Thread

Pritchard Studios wrote:

Plus, animating bricks is kinda... mini/frustrated I would rather do minifigures any day.

Greedy Bricks

Remake

Those are, in my opinion, among the best brickfilms ever made. It can be hard to animate bricks, but it really does pay off. Plus you have to be pretty creative to be able to convey a brick's emotions just by wiggling it.

Last edited by StudioL30 (March 20, 2012 (07:54am))

http://www.majhost.com/gallery/StudioL30/Random-Pictures/youtube.jpghttp://www.majhost.com/gallery/StudioL30/Random-Pictures/sitelogo.jpg

Re: The Community Project Discussion Thread

Hmm, yes that would be a problem Pritchard. But it still can be possible. I'm just saying use the common bricks, and the thing doesn't have to be massive, so not a lot of bricks would have to be used. Besides, the same could be said for minifigures. For example, if we have a consistent bad guy appear though out, everyone would need the minifig, and that would be much harder to get than a 2x2 brick.

About animating with bricks, it can be done  damn well, as StudioL30 shows. Besides, it might be easier and perhaps better for some members, since not all of us can, lets say for example, make a fight scene very well with minifigs. I know I can't. mini/lol

You can do anything, just have fun while doing it.

Re: The Community Project Discussion Thread

I'm not saying it can't be done, or done well. It looks great when done right. (As StudioL30 has shown.)
I was refering to the process of animation, not the final product. As I hate filming bricks. mini/tongue (Although, you may not feel that way.)

As for bad guys, if you're refering to my idea, the only requirement would be that they can only be black or dark gray. (for the ninja guys.) And any combo of weapons, gear, or coloring  would be fine. In fact, the different figs would make it seem like a larger army that uses any weapon or armor type that they can get their hands on. And as for the trolls, the person could only use ninjas in their clips, or the upcoming LOTR Orcs, or the classic castle trolls.

And yet, you have a point, bricks would be easier to keep consistaint than figs.

Re: The Community Project Discussion Thread

Ah well, we all have our preferences. The main thing is to remember that this isn't a 'Who's got the best idea' thread. mini/lol

Your points on the minifigs are interesting too.

I guess the main thing that we need to take note for this community film is that it need to be able to accommodate a large number of animators, so I do agree that being consistent could be tricky.

You can do anything, just have fun while doing it.

Re: The Community Project Discussion Thread

I think that using a doors system (main character moves through portals/doors from set to set) would probably be the easiest way to keep consistancy.

As for the characters, if we were to decide on using minifigs then we should have a vote or something to see if everyone who wants to take part has a particular body part (e.g. red torso, classic smiley head, etc)
Or everyone could make a list of all the colours they have (e.g. Torso: Red, Blue, White. Heads: Classic smiley, Classic sunglasses...) and then we make our minifig out of the parts everyone has. Only problem there is the vast variety parts - you might not be able to list them

Bricks as the characters would probably be the easiest on the organisation side of things.

Also, you could avoid the bother of disturbing films being filmed if everyone used that particular set, linking it loosely to the animator when the film is released.

http://i1191.photobucket.com/albums/z471/kobblethepenguin/Camera.jpghttp://i1191.photobucket.com/albums/z471/kobblethepenguin/Button.jpg

Re: The Community Project Discussion Thread

Ok, let me explain. In my idea, there would be no cross scene interaction between minifigs. Only the passing of a red 2x2 brick from a person off-scene. (Which is supposed to be a previous character)

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