Topic: Run, Punch, and camera movement test

Hi,

Here it is, please give feedback and explain what I can improve.

Thanks

Re: Run, Punch, and camera movement test

Good test mini/smile maybe next time try to change camera angles more if you're making action sequence. Anyways it was ok.

Re: Run, Punch, and camera movement test

it's cool mini/smile  the punches looked ok but the guy who was being punched maybe could of reacted more mini/blankexpression but the last punch when he fell over was nice.
the running was good and nice camera! mini/bigsmile

Re: Run, Punch, and camera movement test

Maby you could speed up the animation when he was punching
it was really good mini/bigsmile

Re: Run, Punch, and camera movement test

animationIsaac wrote:

it's cool mini/smile  the punches looked ok but the guy who was being punched maybe could of reacted more mini/blankexpression but the last punch when he fell over was nice.
the running was good and nice camera! mini/bigsmile

I have to agree. the guy getting punched could have reacted a little bit more like he was punched.
but it is a great film mini/smile

Re: Run, Punch, and camera movement test

Thanks for the feedback. By more reaction, what type of reaction do you mean?(ie, how should he react?)

Re: Run, Punch, and camera movement test

I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.

Much better than your previous attempts.  Keep practicing, you're doing great!

Not literally dead, just no longer interested in Lego or animation.

Re: Run, Punch, and camera movement test

minifig051 wrote:

I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.

Much better than your previous attempts.  Keep practicing, you're doing great!

Thanks. Is that the only thing wrong with it?

Re: Run, Punch, and camera movement test

Other than a bit of light flicker, yes.

Last edited by minifig051 (December 11, 2011 (03:19pm))

Not literally dead, just no longer interested in Lego or animation.

Re: Run, Punch, and camera movement test

minifig051 wrote:

Other than a bit of light flicker, no.

I think you have no mixed with yes. Otherwise that doesn't sound right...

Re: Run, Punch, and camera movement test

Aero_Studios wrote:
minifig051 wrote:

Other than a bit of light flicker, no.

I think you have no mixed with yes. Otherwise that doesn't sound right...

Oh, sorry.  I must've read it as "Is there anything else wrong with it?"

I fixed it.

Not literally dead, just no longer interested in Lego or animation.

Re: Run, Punch, and camera movement test

Not too bad! The running animation was nice, as was the camera movement. The punch need a bit more, "oomph" though.

RedBrick1/LegoTrain587 | EXPANSE | A Brickfilm

Re: Run, Punch, and camera movement test

RedBrick1 wrote:

The punch need a bit more, "oomph" though.

Please explain what you mean. Do you mean the reaction from the other person?

Re: Run, Punch, and camera movement test

Aero_Studios wrote:
RedBrick1 wrote:

The punch need a bit more, "oomph" though.

Please explain what you mean. Do you mean the reaction from the other person?

I wrote:

I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.

Last edited by minifig051 (December 13, 2011 (03:52pm))

Not literally dead, just no longer interested in Lego or animation.