<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Run, Punch, and camera movement test]]></title>
		<link>https://bricksinmotion.com/forums/topic/12627/run-punch-and-camera-movement-test/</link>
		<description><![CDATA[The most recent posts in Run, Punch, and camera movement test.]]></description>
		<lastBuildDate>Tue, 13 Dec 2011 22:50:14 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/254007/#p254007</link>
			<description><![CDATA[[quote=Aero_Studios][quote=RedBrick1]The punch need a bit more, "oomph" though.[/quote]
Please explain what you mean. Do you mean the reaction from the other person?[/quote]

[quote=I]I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.[/quote]]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Tue, 13 Dec 2011 22:50:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/254007/#p254007</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253976/#p253976</link>
			<description><![CDATA[[quote=RedBrick1]The punch need a bit more, "oomph" though.[/quote]
Please explain what you mean. Do you mean the reaction from the other person?]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Tue, 13 Dec 2011 17:18:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253976/#p253976</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253914/#p253914</link>
			<description><![CDATA[Not too bad! The running animation was nice, as was the camera movement. The punch need a bit more, "oomph" though.]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Tue, 13 Dec 2011 00:11:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253914/#p253914</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253823/#p253823</link>
			<description><![CDATA[[quote=Aero_Studios][quote=minifig051]Other than a bit of light flicker, no.[/quote]
I think you have no mixed with yes. Otherwise that doesn't sound right...[/quote]
Oh, sorry.  I must've read it as "Is there anything else wrong with it?"

I fixed it.]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Sun, 11 Dec 2011 22:20:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253823/#p253823</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253817/#p253817</link>
			<description><![CDATA[[quote=minifig051]Other than a bit of light flicker, no.[/quote]
I think you have no mixed with yes. Otherwise that doesn't sound right...]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Sun, 11 Dec 2011 22:15:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253817/#p253817</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253812/#p253812</link>
			<description><![CDATA[Other than a bit of light flicker, yes.]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Sun, 11 Dec 2011 21:56:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253812/#p253812</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253806/#p253806</link>
			<description><![CDATA[[quote=minifig051]I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.

Much better than your previous attempts.  Keep practicing, you're doing great![/quote]
Thanks. Is that the only thing wrong with it?]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Sun, 11 Dec 2011 21:46:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253806/#p253806</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253805/#p253805</link>
			<description><![CDATA[I think he meant the minifig getting punched should have moved more in the direction he was getting punched in.  As in his whole body moving instead of just his head.

Much better than your previous attempts.  Keep practicing, you're doing great!]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Sun, 11 Dec 2011 21:44:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253805/#p253805</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253781/#p253781</link>
			<description><![CDATA[Thanks for the feedback. By more reaction, what type of reaction do you mean?(ie, how should he react?)]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Sun, 11 Dec 2011 15:25:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253781/#p253781</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253780/#p253780</link>
			<description><![CDATA[[quote=animationIsaac]it's cool :)  the punches looked ok but the guy who was being punched maybe could of reacted more :| but the last punch when he fell over was nice.
the running was good and nice camera! :D[/quote]

I have to agree. the guy getting punched could have reacted a little bit more like he was punched.
but it is a great film :)]]></description>
			<author><![CDATA[dummy@example.com (blockhead)]]></author>
			<pubDate>Sun, 11 Dec 2011 14:37:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253780/#p253780</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253777/#p253777</link>
			<description><![CDATA[Maby you could speed up the animation when he was punching 
it was really good :D]]></description>
			<author><![CDATA[dummy@example.com (Coyote Creek Films)]]></author>
			<pubDate>Sun, 11 Dec 2011 13:46:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253777/#p253777</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253776/#p253776</link>
			<description><![CDATA[it's cool :)  the punches looked ok but the guy who was being punched maybe could of reacted more :| but the last punch when he fell over was nice.
the running was good and nice camera! :D]]></description>
			<author><![CDATA[dummy@example.com (animationIsaac)]]></author>
			<pubDate>Sun, 11 Dec 2011 13:46:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253776/#p253776</guid>
		</item>
		<item>
			<title><![CDATA[Re: Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253772/#p253772</link>
			<description><![CDATA[Good test :) maybe next time try to change camera angles more if you're making action sequence. Anyways it was ok.]]></description>
			<author><![CDATA[larrysimmonsfilms@gmail.com (Leo's World)]]></author>
			<pubDate>Sun, 11 Dec 2011 13:41:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253772/#p253772</guid>
		</item>
		<item>
			<title><![CDATA[Run, Punch, and camera movement test]]></title>
			<link>https://bricksinmotion.com/forums/post/253769/#p253769</link>
			<description><![CDATA[Hi,

[url=http://www.youtube.com/watch?v=VDqKUOckwl8]Here it is,[/url] please give feedback and explain what I can improve.

Thanks]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Sun, 11 Dec 2011 12:51:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/253769/#p253769</guid>
		</item>
	</channel>
</rss>
