Topic: water splash test
i hope you like this test i made link http://www.youtube.com/watch?v=VrlDKytiQII
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Last edited by doctorlego4 (July 2, 2010 (05:57am))
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i hope you like this test i made link http://www.youtube.com/watch?v=VrlDKytiQII
![]()
Last edited by doctorlego4 (July 2, 2010 (05:57am))
That was pretty good. After the water flew in the air, I think it should have fallen back into the puddle quicker. How did you make this?
This could use a lot more work. Keep at it.
Last edited by FilipeJMonteiro (July 2, 2010 (05:32pm))
I would speed up the fall of the water.
Ehh... looks like you took a detonationfilms smoke effect, colored it blue, and stuck it on top of your footage. It's not bad, but it doesn't look like it's part of the scene at all. The smoke water falls straight down out of the frame, rather than disappearing when it reaches the spot on the water where it originated. There are no ripples radiating outward from where the splash occurs (I think Sqirlz has an option to let you do this) or a reflection of the splash. And like others have said, the fall needs to be faster. It's not a bad effort by any means, but it needs a lot of tweaking to get anywhere near realism.
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