Topic: Animation Test

Here you are.................. Vimeo

Re: Animation Test

No good. It says it's private.

http://thebuttonfilm.com/

Re: Animation Test

Ok.

Re: Animation Test

There we go.

http://thebuttonfilm.com/

Re: Animation Test

It was very jerky. You might want to try a higher frame rate.

https://i.imgur.com/1JxY79v.png

Re: Animation Test

And tape your camera down, or make sure it doesn't move, IF you have taped your camera down.

''You don't have to tell him how great is coffee is man!''

Re: Animation Test

I use 15 FPS. What should I use

Re: Animation Test

Is it really 15fps? It doesn't look like it.

https://i.imgur.com/1JxY79v.png

Re: Animation Test

Looks like 10FPS.

welp
Formerly LegoDudez

Re: Animation Test

Do you use Monkey Jam? If so, it can be that you used 15 fps, but that your hold is on ''2''. That could explain why it is so slow, it's 7,5 fps then. mini/wink

''You don't have to tell him how great is coffee is man!''

Re: Animation Test

That may be it. How would I take it off doubles?

Re: Animation Test

Set the hold in the capture window on 1. (or choose 30 fps, but that's confusing.)

''You don't have to tell him how great is coffee is man!''

Re: Animation Test

I'm not completely sure which feature you're using in MonkeyJam so I posted both.
http://i253.photobucket.com/albums/hh72/vnanimation/Intructions.jpg
Switch the image hold 2 to 1 if you're importing the photos from another source.
http://i253.photobucket.com/albums/hh72/vnanimation/Instructions2.jpg
If you're capturing the frames in MonkeyJam you have to switch the Image Hold to One.

Last edited by VN (May 12, 2009 (07:21am))

Life is like a box of LEGO, you never know what you're gonna build. - mrgraff

Re: Animation Test

Ok thanks