Littlebrick wrote:General question: what are the recommended settings for rendering in Cycles? Recent attempts at rendering have given me estimated render times of 20+ hours. My settings are pretty high right now, but when I try for lower, everything is grainy.
I usually use Branched Path Tracing on the Preview setting. But then again, I haven't rendered anything in a while, and I know that hey have changed the settings quite a bit. Another thing I often do is use normal Path Tracing with 200 or 500 samples, depending on how much grain you get. Low light produces a lot more grain than higher-lighting, so keep that in mind. Obviously, Cycles takes a very long time to render, so if you have an NVidia graphics card, be sure you are using it to render instead of your GPU. Depending on how complicated you setup is, it could take longer or shorter, which you probably already know.
Also, set the Filter Glossy (in the Light Paths menu) to about 5. At least, that's what I usually do. When you turn Filter Glossy to 1, it tends to be too dark, and the realism is gone. You could also try turning the light bounces down. Check out the below page for more info:
http://wiki.blender.org/index.php/Doc:2
cing_Noise
Last edited by rioforce (December 30, 2014 (11:34am))
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