Topic: Camera movement test #2

Here is a test I just did for an upcoming film. It will be better in the final film, but I thought it would be fun to share it anyway. mini/smile


http://youtu.be/B7eCOFNGWr0

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Re: Camera movement test #2

Really good, looks great.
It's a tiny bit jerky if you look really close.
But the slow speed looks nice, and the set looks pretty cool too.
I also love how the minifigure is the only thing in focus.

Re: Camera movement test #2

It is a bit jerky, but I'm guessing the the version for the actual film isn't. I'm getting really excited to see this thing. mini/smile

Re: Camera movement test #2

It's really nice looking, just the slightest bit rough though.
I want to know how to do this.  Please.

https://31.media.tumblr.com/6576cbd2de93d9864d273c623ff41829/tumblr_inline_n4h45nelXf1qkpvmh.png

Re: Camera movement test #2

Squid wrote:

It's really nice looking, just the slightest bit rough though.
I want to know how to do this.  Please.

I did this in my THAC video (http://youtu.be/zAPgf42-5UE?t=23s) and all I did was ever so slightly rotate the baseplate just a tiny bit at a time.

Another trick you can do is put weights at the edge of each side and rotate. That way, if you're moving things around and rotating, the baseplate won't move in any which way. OR, if you are like me and LOOOOVE trains, you can take the train track and make a circle around the baseplate and put your DSLR/webcam onto a train car.

#UseThatImaginationYouHas

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Re: Camera movement test #2

Great job! I love this type of shot; I've always wanted to recreate the opening scene of Reservoir Dogs simply for the technical challenge.

I'd be interested to know how you executed the shot.

The reason is because I have done this type of shot twice before, rotations of 180 and 360 degrees; I used two different methods. The first method (360 deg shot) was to build a rig to 'lower' the camera into the set and I rotated the set around the camera. In the second method (180 deg shot) I built a similar rig dropping the camera into the set but a made the rig move within the stationary set. Both methods had their drawbacks; moving the set created lighting issues and moving the camera made the rotation less smooth. I'd be interested to hear your method/conclusions.

Can't wait to see the finished product!

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Re: Camera movement test #2

Thanks for the positive feedback, guys.

backyardlegos wrote:

It is a bit jerky, but I'm guessing the the version for the actual film isn't.

I haven't animated the shot for the actual film yet, but I'm aiming to have it even better than this test.

As some of you have already said, I have also made this kind of camera movements by moving the set, but as AlNickles said, that method created lighting issues. So this time I decided to try out something new. I made a contraption actually inspired by a rig you built, Squid. I built three boxes, one around each of the tripod's feet. On two of them I put wheels, and the third one I fastened on a baseplate taped to the floor, under the table, exactly beneath the person in focus. That way I could have a quite nice and consistent camera movement turning around a selected point. Hope this is understandable (in proper English, ha ha). I'll see if I can post some pictures of it.

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