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Well, I just don't know about it.
Quite a bit of stuff is out of focus, and I'm not keen on the white armed suit. I think you're going for the "Shirt and vest" type look, but that may not be the best way of doing that. The lights are nice, but the red doorknob sure stands out.
If there's a hidden reason for that, then fine, but if not, go black. There doesn't seem to be anything on the other side of the door, so you may want to throw up a quick wall or something to avoid that dark nothing-ness.
The focus is more down to the 9000 not having a very wide range of focus.
I know what you mean, same webcam that we used for a couple years, very hard to get precisely what you want with one of those.
Nice set and nice clean picture too. The only thing (and very minor thin) is that the sidewalk is the same level as the road, if you raised everything one plate higher than the road it would look great.
Set, focus and composition are pretty good. Is that the final lighting? It looks very overexposed to me.
Also, dust off your figures!
Guys it's happening, the brickfilming prophet Nathan Wells has returned for the rapture.
I'm just kidding, welcome back. Hopefully you visiting this thread is implying that you'll be entering.
Whoa, welcome back Mr. Wells. It's been what, two years? (Even longer if you don't count the Minecraft thread. )
As with jstudios, I sure hope this means that you're planning on entering, Glad to see you are entering, and really hope that you'll be getting active again on the boards. But even if not, it's good to see that you're alive.
In other news, I've nearly reached the half-way point on animation. Yippee!
At this rate, everything (Including editing/sound) will be done by the end of the month, leaving plenty of time for a potential composer to work his magic.
Last edited by Pritchard Studios (July 10, 2013 (03:10pm))
Yeah, I'm still alive. Barely, but still here. I've somewhat fallen behind on animation though as I've wasted a few days through organising voice actors and such, but I've only got one more to do so I'll try to animate as quickly as possible.
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