Topic: Walk Test/Vehicle Test
Flicker. Flicker everywhere. I'm still working on lighting setups. Also I'm getting better at animation sort of.
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Flicker. Flicker everywhere. I'm still working on lighting setups. Also I'm getting better at animation sort of.
Hmm... I think you need to take more frames on the walking (two more should do it) and take less frames on the car.
(Walking is a meduim-speed movement and cars usually move fast.)
Also, you might want to keep track of where the arms are in the walk and animate them swinging back and forth. It looked like the arms were jittering around all over the place.
I think 5 frames is perfect for 15 FPS. ![]()
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