Topic: Sword fight test
Hi,
I'm a beginner in LEGO stop-motion, and this is a sword fighting test I made. Do you have suggestions for improvements?
http://www.youtube.com/watch?v=6I43cF42SFw
Thank you!
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Hi,
I'm a beginner in LEGO stop-motion, and this is a sword fighting test I made. Do you have suggestions for improvements?
http://www.youtube.com/watch?v=6I43cF42SFw
Thank you!
Pretty good, actually! You might want to bump up your frame rate, though. What frame rate do you currently use?
Pretty good, actually! You might want to bump up your frame rate, though. What frame rate do you currently use?
I use 20 FPS now
The actual fight aspect was quite good. You definitely want to raise your framerate. That animation was just flat out choppy. You should probably raise it to 30 FPS, because I'm assuming you're using monkeyjam? And what monkeyjam does is it basically dublicates the length of each picture, so if you are using monkeyjam, you'd technically be at 10 FPS, which this film would look much better at 15 FPS (30 FPS in monkeyjam.) I really like the sound effects, and like I said the actual sword fight was quite enjoyable. Just remember when actually making a film not to let that white tac show. Decent fight!
The actual fight aspect was quite good. You definitely want to raise your framerate. That animation was just flat out choppy. You should probably raise it to 30 FPS, because I'm assuming you're using monkeyjam? And what monkeyjam does is it basically dublicates the length of each picture, so if you are using monkeyjam, you'd technically be at 10 FPS, which this film would look much better at 15 FPS (30 FPS in monkeyjam.) I really like the sound effects, and like I said the actual sword fight was quite enjoyable. Just remember when actually making a film not to let that white tac show. Decent fight!
Yes, I'm using MonkeyJam and I didn't know that MonkeyJam does that. Thank you!
You can change if MonkeyJam duplicates the pictures. In capture mode, set "Image Hold" to 1. That way, it will only take one picture, and you can set it at 15 fps for a smoother outcome. You're off to a good start! ![]()
You can change if MonkeyJam duplicates the pictures. In capture mode, set "Image Hold" to 1. That way, it will only take one picture, and you can set it at 15 fps for a smoother outcome.
Ok, thank you. But I don't use the capture mode because I have a DSLR. Is there another way to do that option?
Last edited by Creator Productions (January 4, 2012 (05:55am))
So do you take all the pictures beforehand, and then import them into MonkeyJam?
So do you take all the pictures beforehand, and then import them into MonkeyJam?
Yes, it's not ideal
. I'm therefore looking for a new camera, but now I have to do it with my D3100.
You can change the image hold from 2 to 1 when you import your images.
You can change the image hold from 2 to 1 when you import your images.
Thank you, I've never seen that!
That was a pretty good test. Though, I have to point this out since no one else did, there were some un-enjoyable camera bumps and there was inconsistency with the lighting (ergo 'light flicker'). Make sure that all your settings are on manual to prevent light flicker, and use a remote or a frame capture program to stop the bumping (I know that the D3100 isn't applicable with frame capture programs; I'm just simply stating that it's one way to end bumps if your camera is compatible).
Though, I have to point this out since no one else did, there were some un-enjoyable camera bumps and there was inconsistency with the lighting (ergo 'light flicker'). Make sure that all your settings are on manual to prevent light flicker, and use a remote or a frame capture program to stop the bumping,.
Thanks for the tips! I already use a remote control, but because I look my photos back on the camera, it moves a little bit.
Last edited by Creator Productions (January 4, 2012 (09:46am))
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