Topic: Punch Test

Hi,

Pumch Test

Please tell me how I can improve, and how it compares to my last one(which youtube messed up the colours on):

My previous test.

(Also, please ignore the blu tack on his foot.)

Re: Punch Test

They were too close together; watching your previous test, I can see that you wanted to get them closer so there wasn't a gap between the hand and the other fig, but you went about this the wrong way. I just grabbed two minifigs, and the hand comes almost entirely to the other person if you make them bend at the waist towards them. That seems to be the main problem in the most current test, there's a jump in the animation when the brings the hand to the other guy's face, but that's a byproduct of their excessive closeness (I assume). Good backswing, and follow through, and everything like that (Fancypants' tutorial helps a lot, doesn't it? mini/wink ). Other than the closeness, it was a very good punch.

kcirb-- its brick backwards.
Youtube

Re: Punch Test

kcirbfilms wrote:

They were too close together; watching your previous test, I can see that you wanted to get them closer so there wasn't a gap between the hand and the other fig, but you went about this the wrong way. I just grabbed two minifigs, and the hand comes almost entirely to the other person if you make them bend at the waist towards them. That seems to be the main problem in the most current test, there's a jump in the animation when the brings the hand to the other guy's face, but that's a byproduct of their excessive closeness (I assume). Good backswing, and follow through, and everything like that (Fancypants' tutorial helps a lot, doesn't it? mini/wink ). Other than the closeness, it was a very good punch.

Thanks for your reply. The feedback I got last time is that they were too far apart. Did you notice a jump last time when moving to the other guy's face? Was there any improvement? If so how big/small?

Re: Punch Test

When they're two studs away, you just have to bend the minifig doing the punching so that he leans closer to the other guy, then it looks fine. From what I can tell, the little jump is when Jango is moving his arm up to the PoP guy's face, it looks like the backswing wasn't far enough for the height you wanted his arm to travel; basically you moved his arm too far so that it would be in the right place for the punch. I'll try to make a test animation to show the minifigs two studs away, but the guy leaning in so it still looks like he's punching him.
EDIT: Also, watching them both dozens of times, it looks like in the first one you have the fall better than in the second one; the second one seems like his leg was on the ground before completely falling one or two frames too many.

Last edited by kcirbfilms (November 29, 2011 (05:02pm))

kcirb-- its brick backwards.
Youtube

Re: Punch Test

Pretty good.  I think that all you need is some more anticipation and take some more frames (it was a bit jerky).

Also, remember to ease in and out fully.  The movement should get gradually faster then gradually slower, not just slow at the beginning and end of the movement.

Last edited by minifig051 (November 30, 2011 (03:39pm))

Not literally dead, just no longer interested in Lego or animation.