Sméagol wrote:I think that tacking a camera onto the last minifig might look a little out of place. I agree my logo needs a little work, it was after all a mockup.
My ideal compromise for the logo would be something where there is no city (IMO it's a bit of a distraction, but keep the glow because it helps outline the figures) and the minifigures are a little more evenly spaced behind the brick. Then swap the colors of the blue and orange figures, because blue represents film (I think?), and put a camera in the screen-right hand of the minifig such that it is on top of his (the center fig's) torso. Most likely all the figures would need to be scaled down a little bit to accomodate this placement and not obscure too much of them behind the brick. Also, the studs on the current logo aren't scaled like a real 1x4 brick, to see what I'm talking about compare this to my rendition. The stud issue should be an easy fix.
-Sméagol
edit: I've done my best to split this discussion into a separate topic.
There are several issues with the changes you suggest. For one, the city background helps very much to keep the logo balanced, loosing it will make it feel lopsided (as the left side will suddenly be very empty) and would require that all the figures move behind the brick for it to have a nice balance, which ruins the perspective or them standing on the "table".
Blue does represent film, but blue is already a very prominent color in the logo other than that minifig (plus that minifig has more color than the other two despite it being behind the orange one). Also, changing the middle minifigs shirt to blue would cause a blending issue with the BiM brick.
Finally, I think the stud issue is different than you might imagine. The studs are actually scaled properly and it's the actual brick that's scaled incorrectly, but that's only to accomodate the name of the site. Making the studs larger will make it look even more bizarrely large compared to the minifigs (especially if you want to scale them down).
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