Topic: ShootTheChicken's Test Thread!

Soooooo the other day I decided I want to try some stop-frame animation and I happen to have a lot of Lego on hand.  This is the result of my first hour playing around with it;

http://www.youtube.com/watch?v=C_nxK3NV … re=related

As you can see it's quite rough and I didn't have the foresight to secure the base to anything.  It's shot at 10fps with a Canon Rebel that I'd also just learned how to use that morning.

So... first post, figured I'd put something on show.  I'm just in the process of setting up my own modest studio and hopefully there'll be more to show soon.

Cheers

Last edited by ShootTheChicken (January 27, 2011 (05:20pm))

Re: ShootTheChicken's Test Thread!

For a first attempt this is really quite decent. A few tips though: Try to ramp your frame rate up to 15 FPS you'll get a lot smother animation, however don't jump into it all at once, as  you  begin to feel comfortable at 10 fps, try 12, then finally, 15. (You already have a good start, I started this method at 4 fps.)  Another minor problem, is that you had a little bit of light flicker.  The easiest way to fix this is to animate in a dark room with artificial light, however if you don't have a basement or anything that's consistently dark try animating in a box. (This is my preferred method.) You mentioned securing the base, you seem to have a good handle on that. Finally, Animation takes practice, LOTS of practice. As you seem to have a good head start I'm sure it will come easier for you than it did for me.  Overall, not a bad start at all. I look forward to seeing more from you in the future. mini/smile

Re: ShootTheChicken's Test Thread!

http://www.youtube.com/watch?v=vKOYmTRborU

First stabs at walking.  Just the same 2 clips repeated a couple times.  The lighting sucks but I'm waiting on two good lamps that I ordered a couple days ago.

EDIT: Oh yeah, I upped it to 15 fps.  Definitely smoother but my God it takes a long time to shoot... I'm not sure I have the patience for this pursuit.

Last edited by ShootTheChicken (January 12, 2011 (09:26pm))

Re: ShootTheChicken's Test Thread!

Well that was really good, except for one part. It looked as if he was gliding, or running. And I know why it looks that way.  Take a look at this snap shot I took: http://i.imgur.com/cub7B.jpg  he's skipping a stud. That's what you do for running. Don't skip a stud:  http://i.imgur.com/0wABA.jpg (frame from NXTmaniac's Tutorial) Once you fix that, your walking animation should be all set. mini/smile
- Mason

Re: ShootTheChicken's Test Thread!

Well I've had trouble finding time to film but I whipped some stuff up last night:

This is my updated walk cycle.

http://www.youtube.com/watch?v=NG28vs4u-ek

I think it's acceptable enough that I'm going to move on to bigger and better things and not worry to much about it.

Second one is a quick stab at a green screen I just did. 

http://www.youtube.com/watch?v=aCB_u54KFZE

The board I'm using as a green screen casts a lot of ambient green light around which I'm not thrilled about but haven't found an easy way to deal with.  I just got a copy of Adobe After Effects from my old high school Tech teacher but I haven't the foggiest clue how to use it so I ended up doing the green screen in Final Cut Express and I think it turned out less effective than if I'd done it in AE.

I have a lazy weekend coming up though so I hope to sort of jump in and try to make a video 1-2 minutes in length and add sound/speech/etc. to it all.  May or may not happen.

Critique!