Topic: Blender Problem

I've been using Blender to help animate brickfilms for a little while, but I've been encountering a problem all this time. When I import a model out of LeoCad into Blender, instead of showing the bricks in the model, the whole thing looks like it's a massive LEGO block. I'm trying to figure out how to make all the little gaps that are visible in real LEGO models, but haven't found any solutions yet. Help!

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Re: Blender Problem

A simple quick way is to bevel the bricks, but you would preferably want to fix the brick up a bit. Here is a great tutorial for you.

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"Eh" - Bertl

Re: Blender Problem

Thank you! I remember seeing that tutorial before, but back then I was pretty much a Blender newbie, and didn't really use too many CGI bricks.

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