Topic: Blender Problem
I've been using Blender to help animate brickfilms for a little while, but I've been encountering a problem all this time. When I import a model out of LeoCad into Blender, instead of showing the bricks in the model, the whole thing looks like it's a massive LEGO block. I'm trying to figure out how to make all the little gaps that are visible in real LEGO models, but haven't found any solutions yet. Help!



