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Bricks in Motion
We are a friendly filmmaking community devoted to the art of stop-motion animation using LEGO® and similar construction toys. Here, you can share your work, join our community of other brickfilmers, and participate in periodic animation contests!
A place to discuss, share, and create stop motion films.
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Two things.
1. Tests go into the WIP and Tests thread.
2. 50 fps is just crazy, don't do it. I doesn't look good unless you really perfect it (which I doubt anyone has done at that fps before) AND even professional films use only 30 fps. 50 is unheard of and pointless, bring it down to 30 or 24fps.
Dude I can try I mean how will you know if you dont try??? ![]()
Did you even watch it...or did you just read 50 fps?
Your film has been rejected and the thread moved to WIPs and Tests
If you took the footage you shot and played it back at a reasonable FPS, it would probably look half decent. As is, it's too fast to offer any sort of criticism. By the way, I deleted your duplicate thread.
Tru dat.
I couldn't really see what was happening. If you slow it a bit, I could give you some different and more constructive advice ![]()
Oh, and welcome to BiM, edwardscizrhnds!
Last edited by Living LEGO (November 6, 2010 (08:58am))
The fastest I would put this at would be 24, 50 is just crazy. The fastest frame-rate the human eye can compute is 30 frames per second (think, correct me if I'm wrong).
This is actually wrong, some film tests have been done at 48fps and I people said it looked like it was a windows, not a picture, the difference was in fact distinct.
However if Youtube reduces the frame rate (I have read accounts that it is 24 and 30fps among other things) so anything above 30fps will be down converted to a lower frame rate, so why waste your time filming frames that will be removed? Furthermore, as others have pointed out the animation goes by to quickly, which is not good, good animation at 15fps will look better then poor animation at 50fps any day.
Okay, edited.
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