Topic: Blender integration with stop motion

So i don't know if theres already been a thread on this or not but I need help for my next project i make skyscapers in LEOCAD and have them in the background
BG said hed do it but he also said to not depend on him so i wanna know how to do it just in case he bails
thanks everyone
So  my question is how do i get the same angle?
How do i match the lighting and motion track the camera if theres movement

Re: Blender integration with stop motion

Camera angle was discussed here.  Obviously if your light source is on screen right and you put a light source on screen left, that's wrong.  Apply the same reference matching method to motion tracking, too.

Additional resources can be found online...if you know how...

Last edited by Lechnology (September 30, 2010 (01:15pm))