Topic: CGI Helicopter test

A test I made for an upcoming movie.

http://www.youtube.com/watch?v=eAOD8rfmcRU

Re: CGI Helicopter test

nice job.

Re: CGI Helicopter test

the helicopter was poor, but nice work.

Re: CGI Helicopter test

That was pretty good CGI, but (no offence meant, but possibly taken) the helicopter sucked. But other than that, it was really cool! mini/smile

Dog

http://i.imgur.com/Vghri.png
I'm back. Possibly.

Re: CGI Helicopter test

The water looked a little fake and the lighting on the helicopter made it look a little unrealistic, but if you keep working and researching you'll slowly improve. mini/smile

http://thebuttonfilm.com/

Re: CGI Helicopter test

Dog wrote:

That was pretty good CGI, but (no offence meant, but possibly taken) the helicopter sucked. But other than that, it was really cool! mini/smile

Dog

No offence taken mini/bigsmile Yeah the heli. doesn't look good because i built it in mlcad. took me about 4 hours to make.

Re: CGI Helicopter test

Hate to say it, but I hated the helicopter design and it looked really fake and unrealistic. Did you bother to adjust the settings in the Shading panel?

http://www.majhost.com/gallery/BGanimations/Signatures/final_400x100.png

Re: CGI Helicopter test

If you're using MLCAD, surely there's more parts than bricks and plates you can use.  How about slopes, technic pieces, etc.

https://i.imgur.com/4b9NnS3.pnghttps://i.imgur.com/GUIl0qk.pnghttps://i.imgur.com/ox64uld.pnghttps://i.imgur.com/v3iyhE5.png

Re: CGI Helicopter test

Lechnology wrote:

If you're using MLCAD, surely there's more parts than bricks and plates you can use.  How about slopes, technic pieces, etc.

Well... I don't know. I haven't been using the software too often so i don't really know everything about it.

Re: CGI Helicopter test

BGanimations wrote:

Hate to say it, but I hated the helicopter design and it looked really fake and unrealistic. Did you bother to adjust the settings in the Shading panel?

no. I just made the ocean and then i animated the helicopter didn't really bother with settings. But this is just a test i'm remaking this scene when i make my new film.

Re: CGI Helicopter test

Dog wrote:

That was pretty good CGI, but (no offence meant, but possibly taken) the helicopter sucked. But other than that, it was really cool! mini/smile

Dog

Pretty much that. I'm fairly sure refrigerators do not fly. At least not here in America.

http://www.brickshelf.com/gallery/fib12345/Lolz/lulz.png
"actuallly this involves spiderman too, not batman. but im also taking a new approach, more comedy, less action. i dont see to many movies like that with more comedy than action" --SteveStarfyTV on an Indiana Jones meets Star Wars idea.

Re: CGI Helicopter test

Cool

http://www.bricksinmotion.com/sig.png
Brick by Brick is the man

Re: CGI Helicopter test

May I ask you:
Which program is that? (looks like Carrara 6.0)
and how did you made spinning the blades without doing it manually? (with some kind of expression that it keeps spinning?)

''You don't have to tell him how great is coffee is man!''

Re: CGI Helicopter test

In blender you can use inverse kinematics and edit the ease in, ease out in the IPO curve editor so that it goes at a steady pace on and on.

http://www.majhost.com/gallery/BGanimations/Signatures/final_400x100.png

Re: CGI Helicopter test

T.G-Tom wrote:

May I ask you:
Which program is that? (looks like Carrara 6.0)
and how did you made spinning the blades without doing it manually? (with some kind of expression that it keeps spinning?)

I used Blender 3D. I made the blades spin by using the rotating tool and then going into the animation stage where i move the frame forward and then move the blade forward and i repeat this sequence until i have an animation with the blades moving.