Topic: Export LDD for phoitorealism?

Are there any 3D modeling programs that allow a user to import a file from Lego Digital Degisner, and render it with photorealism?

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Re: Export LDD for phoitorealism?

LDD to Pov-Ray. It's Windows-only. I'll find the link.

EDIT: Here ya go. Best of luck.

http://www.brickshelf.com/gallery/ZoefDeHaas/stuff/sig1.png
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Re: Export LDD for phoitorealism?

Blender has a plugin that will allow you to import LDraw files.

https://c1.staticflickr.com/1/341/32154997096_f26d8af45e_o.jpg

Re: Export LDD for phoitorealism?

Blue Render is one that I don't have experience with, but has some decent results.

I've used LDDtoPovray several times. It's slow as all get out, but yields some really nice renders.

Re: Export LDD for phoitorealism?

I think I dabbled in both of those programs a bit, but before LDD existed.  Thank you for the advice.

https://vimeo.com/channels/holdingourown      http://holding-our-own.tumblr.com

"None practice tolerance less frequently than those who most loudly preach it."

Re: Export LDD for phoitorealism?

Are the brick models more detailed in LDD? LeoCAD when I have tried to use it in the past was pretty poor in detail so I have not really looked into 3D animation much further.

Re: Export LDD for phoitorealism?

The LDD and LeoCad models are about the same for standard bricks, but LDD is actually better for round things, minifigs, and such (due to the fact that it's official LEGO instead of just fan measurements). But it still takes a lot of work to make them photorealistic. It's not as simple as import/export.

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Re: Export LDD for phoitorealism?

rioforce wrote:

The LDD and LeoCad models are about the same for standard bricks, but LDD is actually better for round things, minifigs, and such (due to the fact that it's official LEGO instead of just fan measurements). But it still takes a lot of work to make them photorealistic. It's not as simple as import/export.

Yeah it still surprises me no one has made a high quality library for this kind of thing.