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@osomstudios Animation-wise, it looks fine. Personally, I wouldn't use LDD for animation due to its limitations, but if you can make something good out of it, then go for it.
Thanks will take that into account. I don't think ill do anything with it except mabby some background buildings in a car chase or something.
Hooray! Now that I can post:
Here is my really bad test...
(*Yes, the camera is indubitably shaky. I slapped these together rather fast*)
Hopefully this blows your mind-:jaw:
Nah, Just Kidding!
Definitely some good technique, animation-wise. However, there was some noticeable light flicker and it appears that your camera was set to autofocus, as the minifigure was out of focus. If possible, you might want to use manual focus in order to obtain your desired focal points. Looking forward to seeing your future work!
Welcome to BiM!
This is something I made today to test a technique for creating tracking/dolly shots.
All the lighting effects are done in-camera, too.
It looks pretty good. The camera movement wasn't super smooth, I think you should try more regular movements of the camera. I realize you were trying to keep the minifig centered at all times, but I think you'd be better off calculating a regular distance you can move the camera each frame so it will go about the same speed as the character. He might not stay perfectly centered the whole time, but it will ultimately look better with a more consistent smooth motion. The second move also felt a little jerky. On a separate not the set and lighting look amazing.
So, does anyone actually use this topic?
Anyway, I made a short test video today trying to smooth up my animation and perfect my walk cycle/run cycle.
Here's a short explanation of what's happening in the video:
Normal Walk Cycle
Pulling a hat over your head & Camera zooming
Getting eaten by a shark
Getting off the couch
Skeleton Walk Cycle (It's intentionally shakey, because it's a skeleton)
Guy running #1
Guy running #2 (Better run cycle technique)
This is a sequence from a larger montage for a video that won't be finished anytime soon. I'm doing it in-between other projects.
That shot at the beginning is quite fuzzy, but that's a compression issue I can easily fix. The aim here was mainly to try and work out how to do some particle VFX (mixed with stock footage of fire), and then the shot with the Ultron Sentinels was just an attempt at cloning that came out better than I expected IMO.
That was awesome Jampot, especially loved the Ultron figures! Looking forward to seeing more of them!
Wait.. they were clones??! Thats very nicely done!
The shot at the end was also nice, is that Doctor strange?
Yup. Doctor Strange is one of my favourite Marvel superheroes (along with Bucky, Mockingbird and Black Panther, the former two of which you can also see in the clip).
I'm glad you thought the cloning looked decent. Normally when I try that kind of shot, one of the elements will have some tiny set bump or light flicker that makes editing a nightmare.
A quick talking test I animated today.
The animation is a little rough, but it matches really well with speech, good job.
Thanks, I'l try to make it a bit smoother next time.
I've been fascinated with YouTube 360 videos recently and thought I'd give it try
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That's really good!
I haven't done much stop motion for a while so I'm a little rusty but here are some animation tests I did recently... https://www.youtube.com/watch?v=u_jNafjKW_M
I plan on doing a 1940's Detective Crime Mystery, so I did a test shot to see if I could get the mood right
Very well done, Cheddarbob! I especially liked the lightning.
I did some test on animating fighting and some camera movement in post production: https://youtu.be/ejPfl_IVY2E
Any feedback would be appreciated!
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