rioforce wrote:Is it on the studs or something? Maybe your rig is wobbling back and forth?
No, it didn't touch the studs for that shot. Sometimes I'll have the camera flat on the table by itself, and other times, it'll be on a custom LEGO rig I've constructed out of technic parts. And, aside from one or two shots in De Mortem, this set-up has never given me problems before...
rioforce wrote:If you animating program...
The camera that I have can't connect to the computer unless it's in playback mode. I know that there are hacks that I can use to get around this, but, I'd prefer not to use them. And, besides, heliumfrog probably won't work with a non-webcam. I actually like not using an animation program, though. I think I started to go soft by overusing onion-skin before.
rioforce wrote:Make sure you rotate the camera and move it at the same time so they don't alternate forward motion with rotating/sideways motion between frames.
That's what I've been trying to do, however, it still results in these jerks in the motion. I don't really feel like filming it over and over again until I get a better, more usable take, but, if that's what I gotta do...
...only during a contest, right?
Edit:
I'd do something more like this: a true dolly shot (and most likely will for other parts of my brickfilm), however, I really want that twist in the angle for the door zoom shot. Perhaps I could try to mount the camera to a curved LEGO train track piece?
Last edited by Dyland (July 11, 2016 (08:40pm))