Willco66 wrote:If you're interested in composition software, Musescore is free...
Thanks for the suggestion. I'll be sure to look into that. Though, at this point, I wouldn't be against whipping out some cash for a better program at this point, because this isn't the only film I'll compose for in the future. I plan on not only composing all of my future projects, but also composing for others on this site as much as I can.
Pritchard Studios wrote:Pippin looks good, but the pink-ish purple just doesn't look right on Dr. Kilroy.
I really love the color purple, and, have been using this torso for him for a few years now: http://www.bricklink.com/catalogItem.asp?P=973px175c01
So, that's probably perverted my interpretation of his outfit. Though I still like my design, I may have to do some more digging into Johnny Thunder "folklore," and make sure I haven't strayed too far from the original characters themselves. Though, I do want to stand out, and be a bit different, so, we'll see.
Pritchard Studios wrote:The red on Harry makes him appear like more of a bad guy, and the black neck part at the top is oddly big. It's not designed like a vest, but leaves a fairly large gap to not be one.
That's the problem with concept art (and my drawing abilities), as, I can't always portray exactly what's in my mind for the characters. For Harry's redesign, I pictured his attire being somewhat of a cross between The Rocketeer and Indiana Jones (specifically, Indy's jacket). In order, he's wearing a black turtle-neck sweater, with a red (I can change to dark red, but, wanted to mainly keep to the LEGO color palette pre-color change) sort of jacket, and then a dark coat over that... When I go to design the decals, I'll be sure to be a little more precise in showing this.
Pritchard Studios wrote:Also, I suggest using the authentic torsos as much as possible, as decals have a tendency to stick out and look a bit tacky.
Decals, when printed onto paper usually do look really tacky, I agree. (Just look at my Johnny Thunder test torso, as seen earlier in this thread) However, I have recently acquired some slide-film type of sheets; the decal sheets that model kits use (The ones you have to dip into warm water, and then slide off into place... very delicate, and hard to do, however, it looks just as real as genuine LEGO decals when done with proper lines and colors) I intend to experiment with this when creating the decals, thus creating pretty realistic torsos/heads for my characters.
However, if that doesn't work, I will revert to using the original (or, at least, official LEGO) torsos. But, thanks for the concerns, Pritchard. It's nice to know that others care about my project being the best it can be, aside from myself.
Pritchard Studios wrote:Finally, your voice actors are sure taking their time.
Perhaps some friendly reminders to their email inboxes could help?
(I haven't gotten an email from you in a while, so it shouldn't be me...)
Yes they are *stairs at two names in my voice actors list.* Friendly reminders... I'll try to make sure I let them know that I am, in fact, waiting, yet, don't turn them off from the project, or insult them in ANY way.
I will still send you, as well as everyone else, an update email, as, I have started editing some little elements of the script in the meantime, and thus, even with the others' changes that I'll need to keep in mind, I think it's safe to say that enough changes have been made that I should, at the least, inform everyone, and see what other input I get on scenes. (Specifically your input, Pritchard. You suggestions have not only been the most in depth, but, have also been the most helpful so far. )