Topic: 15 fps or 24?

Hello! I have been talking on the chat recently, and some people there think that I should start animating at 15 fps. I usually animate at 24 fps because I think it makes my films look smoother. But I also believe that it makes my films too quick. I am torn between 15 fps, and 24 fps. Which should I stick with guys? Here are some examples of my animation at each frame rate: (It may take a few seconds for the GIF images to load to their true frame rate)

24 fps.
http://i59.tinypic.com/imjz1w.gif     

15 fps.
http://i60.tinypic.com/jl779u.gif

24 fps.
http://i58.tinypic.com/vnebde.gif

15 fps.
http://i57.tinypic.com/29bfpxs.gif

24 fps.
http://i57.tinypic.com/15d3zwz.gif

15 fps.
http://i61.tinypic.com/20siobc.gif

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Re: 15 fps or 24?

I learned in a Vsauce video that the things look smooth at 15 fps and higher is because your eyes holds the information it takes in for about 1/15 of a second.
Also from brickfilms I've seen as long as you ease in and ease out things in 15 fps can look about as good as 24 with less time spent.  Paganomation once posted on social media that he was regretting choosing to do 24 fps instead of 15 for a particular project.
Hope this helps mini/smile

Re: 15 fps or 24?

You're obviously moving way too fast for 24.

If you want to go to 24, you need to take it way slower, lots of tiny movements.

What you're doing looks just about perfect for 15, though.

Re: 15 fps or 24?

I highly disagree. The animation is excellently smooth in the 24 FPS arm movement GIF, and the 15 FPS is slower than it should be for that frame rate. In fact, all the GIFs set at 24 FPS look better than its 15 FPS counterpart. I would stick with 24 if I were you.

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Re: 15 fps or 24?

I would switch to fifteen if I were you becas the size of lego is just the right for fifteen fps.  Its also a lot easier and quicker to animate. But thats just my opinion.

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Re: 15 fps or 24?

The second example is at the right speed for 24 fps, but the other two are sort of in an awkward place where there are to many frames for 15 fps, but not enough for 24, although the first example is very close to being correct at 15. You either need to increase the number of frames and go with 24, or take fewer frames and go with 15. Your animations are actually quite smooth already, or at least the intended movements are, but there are made choppy by the excessive unwanted movements of the minifigures. When the torsos wobble around like that, the eye can't track the motion well and the animation doesn't look as good. I've found that it's easier to control this wobbling when shooting at a 15 fps pace, because in general your hands will be more likely to be relaxed when you are making larger movements. Some of the movements required for 24 are so small they are hard to make without your hands getting really tense, and least when you haven't had years and years of animation experience. You'll probably have an easier time keeping everything stable at 15, and movements on a stable puppet at 15 will look way better than shaky movements at 24. Also, the work of fancypants is proof that 15 can look amazing.

Re: 15 fps or 24?

Personally I only like 24 for the second one.
The others look way too fast, smooth but too fast.

Re: 15 fps or 24?

24 fps you need to do the photo in one movement at least 2 times, if it is not too fast, but be careful not to make too many times otherwise it will be too slow.

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Re: 15 fps or 24?

For my Brickfilms, I use "mixed framerates", depending on the shot.
Most of the time, I do 15fps but there are times when I use lower (i.e. walking slowly) or higher framerates (i.e. fast action). This is a trick I learned from Aardman's animations (Wallace and Gromit, Chicken Run, etc).

That being said, 24fps worked for the first animation you showed us, but 15fps looked better for the others.

Re: 15 fps or 24?

I think what you really need to consider here is that all of the examples you used here are just the same animation played back at different rates, when animating in one framrerate or another, putting something that worked in one framerate into another probably won't look very good, because it wasn't animated for it.

Simply bumping up the framerate doesn't make the animation better, remember that a lot of 2D animated films are actually animated in 12fps, but look great because of the easing and whatnot. While 24fps can technically produce a smoother image, it's a lot less convenient for lego because movements have to be so precise and it's easy to overshoot things when you're working with figures that small.

Personally I'd go for 15, less effort on top of the fact that you can make just as amazing animation anyway.

Last edited by jstudios (March 23, 2014 (06:31am))

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Re: 15 fps or 24?

Their is never anything that 15 can't do that 24 can, as applied to lego. This is shown by the incredible lego video's that are all done at 15fps.

As long as you learn how to animate correctly for 15, it will look great. But in most your 15's it looks like you are still animating for a faster frame rate, that is why they look a little jerky and slow, because of the too small of movements and not easing in and easing out.

Also, even if you can get a smoother animation at 24 (though it is much harder to do with how small everything is), it is much more time efficient to do it at 15.

Re: 15 fps or 24?

think what you really need to consider here is that all of the examples you used here are just the same animation played back at different rates, when animating in one framrerate or another, putting something that worked in one framerate into another probably won't look very good, because it wasn't animated for it.

That is not true. I actually animated two clips for each example. One for 15 fps. and one for 24.

The guy who got banned more times than DiCaprio said "f***" in The Wolf Of Wall Street.

Re: 15 fps or 24?

I think the 24FPS are too fast, and some of the 15FPS are a little too slow.

"I wear black even when I'm not animating. I'm like a walking funeral parlor."
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Re: 15 fps or 24?

Many of you have mentioned that 15 fps looks smoother when you ease in or out. Is there a program that will do this for me? Or do I have to do it in camera.

The guy who got banned more times than DiCaprio said "f***" in The Wolf Of Wall Street.

Re: 15 fps or 24?

Ease in and ease out is an animation technique, you have to do that with the actual movements of the subject.

Fancy Pants has an excellent tutorial for it:
https://www.youtube.com/watch?v=0XrRJAiIepY

"I wear black even when I'm not animating. I'm like a walking funeral parlor."
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Re: 15 fps or 24?

I'm happy with 15.  When I want something to look smooth or fast, I will switch to 30 and resume 15 when the quick shot is complete.

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Re: 15 fps or 24?

Ease in and ease out is an animation technique, you have to do that with the actual movements of the subject.

Oh right, I already do that to some degree.

The guy who got banned more times than DiCaprio said "f***" in The Wolf Of Wall Street.