Re: Café Corner
I still cannot believe it is not butter
Bricks in Motion
We are a friendly filmmaking community devoted to the art of stop-motion animation using LEGO® and similar construction toys. Here, you can share your work, join our community of other brickfilmers, and participate in periodic animation contests!
A place to discuss, share, and create stop motion films.
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Who is there?
Nay, answer me. Stand and unfold yourself.
Aw, thanks guys.
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@Dewfilms, Yeah, the final stage of initiation was something like that.
I just can't tell you anything about the first 41.
Your initiation is still not over yet.
You still need to organize my Lego collection.
heh heh heh ![]()
Picked myself up a DSLR, planning on making brickfilms again soon.
planning on making brickfilms again soon.


Gather around melons, I have some massive news to break. My Youtube channel has hit
10] Subscribers!
woot
Last edited by Carousel (March 22, 2014 (05:00pm))
CONGRATULATIONS
With a whopping total of zero uploads? I can't believe it took this long.
Back when I used to regularly use youtube as you know a social networking site (in elementary school mind you, thank god those days are passed) I would subscribe to random people who had no videos just to encourage them to make videos so its not that outlandish BrickStory
alsop what ever happened to that software development "Biscuit"
Thanks for the moral support guys.
I believe Biscuit got left in the oven too long and became severely burnt.
Serious brickfilming related question:
Does anyone think that it might be possible to put a consistent atmosphere of fog in an animation studio?
If possible, it could be an interesting way to add depth, atmosphere, and realism to certain shots.
Of course, keeping that layer of fog consistent frame to frame might not be possible.
Fog wouldn't be hard to put in a set, but with sticking your hands in there it would be near impossible to keep the fog even slightly consistent from frame to frame. It would be an awesome idea, though, I've thought of doing such several times but haven't ever attempted due to the aforementioned reason.
Ooo, I just thought of something:
If you had the fog pouring onto the set, the fog would be ever changing in its exact shape, so taking pictures would resulting in the general shape fluctuating from frame to frame.
Now if you put your hand in, this would also mess it up, but after you took your hand away, you could wait just a moment to let the fog even out.
And to deal with the first problem, you might be able to fix it by setting your camera at a longer exposure like maybe a second or so as to let the shape pf the fog even out and you could get a general average shape wich would stay more consistent frame to frame.
Hazzat has used a fog machine before. Perhaps he could help?
Gather around melons, I have some massive news to break. My Youtube channel has hit
10] Subscribers!
woot
I'm a bit late, but congrats!
Who remembers this thread? (DONT BUMP) if someone actally tried it that would be awesome
I recently thought up a new method for adding mist which is remarkably easy, and yet yields surprisingly realistic results which can be seen here: https://flic.kr/p/mw69za
It's done by waving around a tissue for a really long exposure.
Another Flickr user also used my new technique in a recreation of a scene from the Lord of the Rings:

On flickr: https://flic.kr/p/mD7DNM
Unfortunately, it's mostly horrible for animation because it's dreadfully inconsistent from frame to frame.
Though, I made a test were I used it in specific part of the frame for having a character appear in a puff of smoke, which does actually work rather well.
But, as a consistent haze, which is what I want, it's only good for stills.
Who remembers this thread? (DONT BUMP) if someone actally tried it that would be awesome
Thank you! That's some interesting stuff. I'd never seen that before.
It's a horrible shame that I don't have a container suitable for underwater shots. I would need something with smooth and very clear sides. I should get one.
A problem Smèagol mentioned in that old thread was that the surface of the water might cause strange lighting effects.
However, if you set the exposure relatively high, the slight rippling in the water might even itself out.
Alternatively, one might light the set from the side rather than from above, thus the rippling wouldn't at all be a problem.
Another person mentioned that the milk might settle over time. Though, with one's hand entering the water and moving something approximately every 30 seconds, that might naturally mix it a little bit and keep it even.
Animating like that does sound awfully annoying, but for certain specific shots, it might be worth it.
h-hhaaha april fools i forgot to send LASF some lines he needed for an april fools video
h-hahah


h-hhaaha april fools i forgot to send LASF some lines he needed for an april fools video
h-hahah
You're dead to me, Jon.
y u do dis
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