Re: After Effects Tutorials up for grabs

Off-topic is good, I'm diggin' it mini/wink

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Re: After Effects Tutorials up for grabs

pacific wrote:

Ok, let's close this case. I still hang on to my opinion that employers want charismatic, youthful and flexible employees, not just anyone who has studied whatever they build their company upon, however.

That has almost nothing to do with what you have been saying. You said that being highly skilled at AE was more valuable than being able to adapt and use any piece of software you had at your disposal - infact it seems like you're contradicting yourself when you say "flexible employees, not just anyone who has studied whatever they build their company upon, however."

FilipeJMonteiro wrote:
Riley wrote:

(...)would be the VFX industry, and even then you'd be a fool not to go out and learn how to use programs like Final Cut and Motion, since they've already risen to the prominence of AE in half the time.

Why would they ask you to touch an editing software to do VFX? Wouldn't happen.

Hang on - are you saying you're a professional VFX producer, and you don't know how to use programs that aren't specifically made just for the sole purpose of creating effects? You don't know how to use Final Cut? Maya? 3DS Max? Photoshop? Soundbooth? Premiere? Avid? Encore? And you get paid?

Edit: can you give a little context to your job? Like, who do you work for, what kind of stuff do you produce, what kind of firms commission work that your company produces? What do you work on specifically? I'm not sure how you could work for a company and only know how to use AE properly, since the only kinds of companies that work in a structure like that are the big production houses that have several people working on a 60 frames of film for a month.

Are you just like freelancing after uni to make a few bucks are you? I'm not sure that would be considered professional to any degree to be honest, that's still in the amatuer area.

Last edited by Riley (June 11, 2011 (10:45am))

Re: After Effects Tutorials up for grabs

I was just saying that Final Cut Pro is an editor's tool, not a VFX artist. Unless you could use it, they wouldn't ask you to edit. Just to do fx work. I don't work solely with AE, definitely not, and I have worked for several FX house entities as a project hire, which can't quite be discussed yet.

http://www.youtube.com/fjrsm                                        - Visual Effects, Filmmaking, etc. Channel
http://www.youtube.com/Monteirovsky                             - Everything Channel
http://twitter.com/FilipeJMonteiro                                      - Twitter. Duh
http://effjayem.wordpress.com/                     - Blog

Re: After Effects Tutorials up for grabs

No. I meant it with regard to your quote: "no one who I want to work for will give two !@#$ if I can use Photoshop or if I can use After Effects". Maybe you don't need visual production skills in your job itself (at least under normal conditions), but during the job interview of course you'll make a better impression, a more FLEXIBLE impression if, additionally to economics expertise, you are also good at other areas (e.g. Visual Production) that are seemingly unrelated to your job. And, that good impression only fully unfolds itself if you make a PROFESSIONAL impression on the part of the additional skill (the one that makes you appear flexible).

I'm sorry you got a wrong impression about what I intended to say, probably I didn't communicate it properly. My point is that expertise in popular and widely acclaimed programs such as After Effects (which even regular people outside the creative industry know) rather than expertise in open-source programs (which regular people DO NOT know) makes a better impression BECAUSE, among other reasons, it makes you appear professional.

Below are the profiles of two animators, both applying for the same job. In their CVs, they don't forget to include a note on their very special common hobby: stop-motion animation using LEGO minifigures. The human resources manager decides to have a look at their youtube pages:

Paul Newman
I make my animated films using a combination of free programs. I edit and composite my shots in Debugmode WAX and my primary tool of animation is The Helium Frog animator, an ingenious little piece of software developed by Martin Prince. It does tend to break down at times but other than that it gets the job done very efficiently. For the mouth animations, I use MS Paint and a program called GlueFace. Leave my a message if you want to know anything. My camera is the Logitech Quick Cam Pro 9000, a webcam which I find produces great quality.

E. G. Young
All my films are shot in Dragon Stop Motion, edited in Adobe Premiere Pro and then later on imported into Adobe After Effects for special effects and a general final polish. For the occasional lip-syncing, I use Adobe Illustrator and again, After Effects. My camera is a Canon D7000 with Nikon lenses. If you've got any questions on the technical side of things, please don't hesitate to drop me an e-mail at "[email protected]".

After reading only those two pieces of information, written by the animators themselves, who do you think produces better content?

By the way, if it helps you understand my point better: it's the same between Photoshop and GIMP (well almost because GIMP is a phenomenal program and really an out-of-the-box kind of thing in terms of freeware).

Last edited by pacific (June 11, 2011 (11:47am))

-pacific

Re: After Effects Tutorials up for grabs

pacific wrote:

After reading only those two pieces of information, written by the animators themselves, who do you think produces better content?

I say they're equal. I can't judge by the program; only by the content. A person can have the top of the line software (i.e, the latter) and still produce mediocre films, while a person with limited resources (The former) can produce films to a professional level. I find it ridiculous to say "They have better resources, so theirs must be better." Usually, the person without the resources works ten times harder than the person with resources, and usually gets a good result (Of course, I'm actually saying the people that try; not like n00bs from YouTube).

http://tinyurl.com/krwj4ek
http://tinyurl.com/kvxr6umhttp://tinyurl.com/kxofj4mhttp://tinyurl.com/k5fw3syhttp://tinyurl.com/m4rv8tf

Re: After Effects Tutorials up for grabs

The problem is, though, that all the n000000bz are in effect using cheap stuff. And if a person uses more professional equipment there's already some kind of distinction (at least in your mind).

I'm not saying everyone that uses nice equipment also creates nice content. BUT there are far less people using great software they shouldn't even touch than n00bs failing epically at using freeware.

-pacific

Re: After Effects Tutorials up for grabs

pacific wrote:

Below are the profiles of two animators, both applying for the same job. In their CVs, they don't forget to include a note on their very special common hobby: stop-motion animation using LEGO minifigures. The human resources manager decides to have a look at their youtube pages:

Paul Newman
I make my animated films using a combination of free programs. I edit and composite my shots in Debugmode WAX and my primary tool of animation is The Helium Frog animator, an ingenious little piece of software developed by Martin Prince. It does tend to break down at times but other than that it gets the job done very efficiently. For the mouth animations, I use MS Paint and a program called GlueFace. Leave my a message if you want to know anything. My camera is the Logitech Quick Cam Pro 9000, a webcam which I find produces great quality.

But if they're films are of the same quality. Then it is Paul who should get the job. He has shown he can make something of quality without having to throw money at it.

I paraphrase this a little but:
"You can throw all the money your rich parents allow at your film but that doesn't make it good"
-Roberta Marie Munroe (Sundance programmer)

Also you're kind acting like a 'n0000b' by thinking money = quality.

"every day I feel more pleased that sigging isn't a thing anymore" - Squash
YOUTUBE | Will voice act, ping me in the discord.
03:52    Smeagol    I should send girls turds in a box
01:28    Smeagol    That signature leaves me wondering if I should be sending more girls more turds in boxes than I presently am

Re: After Effects Tutorials up for grabs

pacific wrote:

No. I meant it with regard to your quote: "no one who I want to work for will give two !@#$ if I can use Photoshop or if I can use After Effects". Maybe you don't need visual production skills in your job itself (at least under normal conditions), but during the job interview of course you'll make a better impression, a more FLEXIBLE impression if, additionally to economics expertise, you are also good at other areas (e.g. Visual Production) that are seemingly unrelated to your job. And, that good impression only fully unfolds itself if you make a PROFESSIONAL impression on the part of the additional skill (the one that makes you appear flexible).

If I went to a major oil & gas company and submitted a CV, applying for the position of market research assistant, there would be only 2-3 jobs open and 50 people applying. You've got a lot of competition and you need to make your CV as appealing as possible. Including miscellaneous skills which have nothing at all to do with being a market reasearcher can only hurt your chances, since the employer will discard CVs that look like essays instantly.

Below are the profiles of two animators, both applying for the same job. In their CVs, they don't forget to include a note on their very special common hobby: stop-motion animation using LEGO minifigures. The human resources manager decides to have a look at their youtube pages:

Paul Newman
I make my animated films using a combination of free programs. I edit and composite my shots in Debugmode WAX and my primary tool of animation is The Helium Frog animator, an ingenious little piece of software developed by Martin Prince. It does tend to break down at times but other than that it gets the job done very efficiently. For the mouth animations, I use MS Paint and a program called GlueFace. Leave my a message if you want to know anything. My camera is the Logitech Quick Cam Pro 9000, a webcam which I find produces great quality.

E. G. Young
All my films are shot in Dragon Stop Motion, edited in Adobe Premiere Pro and then later on imported into Adobe After Effects for special effects and a general final polish. For the occasional lip-syncing, I use Adobe Illustrator and again, After Effects. My camera is a Canon D7000 with Nikon lenses. If you've got any questions on the technical side of things, please don't hesitate to drop me an e-mail at "[email protected]".

After reading only those two pieces of information, written by the animators themselves, who do you think produces better content?

How good are each of their films? If the films are of equal calibre, Paul should be given the job without question. It also seems like you're getting to the point where you're saying "films with access to better resources are intrinsically better than films that have access to limited resources, which is just not true for so many obvious reasons.


Edit: You should also note that there are a lot of brickfilmers and youtubers who have obviously got pirated copies of AE, and they obviously can't use it all that well. AE has some what hurt the quality of a lot of brickfilms, since a lot of people think 'I have After Effects, so my film is obviously going to be visually impressive' and they end up doing all their stuff with greenscreens and it looks terrible because they can't greenscreen properly, even though they think they can because they have this super impressive piece of software. Instead of working creatively to get around their problems, people are going straight to relying on AE, despite being terrible at it. I'd go as far as to say that most of the lego movies and movies on youtube using after effects suck because they're just trying to include cool effects. Very few actually utilise AE fully and appropriately.

Last edited by Riley (June 11, 2011 (08:49pm))

Re: After Effects Tutorials up for grabs

Look, I'm not saying money = quality. Don't put words in my mouth.

I'm saying that if two people are equally creative and skilled at the programs they use, the one with the better equipment can undoubtedly make higher quality stuff than the one with the worse equipment. This is simply because he/she has got access to additional resources and therefore more possibilities.

BUT and this is my point, if you don't know how to use the better software, you'll never be able to take advantage of the additional resources potentially at your disposal (even if you could shed out the money for software like AE easily). And the younger a person is, the easier it is for them to learn it.

I have no problem with freeware whatsoever, and I understand most young people cannot afford After Effects. But I have a problem with a community dedicatedly staying unprofessional, with guys like Filipe that want to help the community or at least some of the community evolve being suggested to go elsewhere when they are "too professional".

Yes, maybe not everyone is interested in After Effects but for gods sake shouldn't those who are be able to take advantage of Filipe's offer? I do think they should. And as you yourself have said Riley, there are a lot of people who have AE but don't know how to use it, people trying to include cool effects but hopelessly failing. Shouldn't they have a chance to improve? Or is it really that any professionality is not welcome here?

"Very few actually utilise AE fully and appropriately." - quote by Riley.

-pacific

Re: After Effects Tutorials up for grabs

I'd say bring them on filipe. AE is easily accessable to everyone if they want it to be. These tutorials will be useful in the resources section.

http://tinyurl.com/67k2bg3
http://tinyurl.com/63xal8hhttp://tinyurl.com/6da2bpuhttp://tinyurl.com/66q72xzhttp://tinyurl.com/6efhkyohttp://tinyurl.com/6jzmuoa