Topic: Mouth Animations
Well, as many of you know, we used to (and still do to some extent) ask a lot of questions about Axogon. Well, we now know almost everything we need to know about it, except mouth animation. I thought to make mouth animations, you make a new geometry and map it to a black solid source. Then you map it to a transparent cylinder in Blender, and then just layer it on top of the previous video in Axogon. The problem is, if the minifigure moves his head in any direction, the mouth (eyes, eyebrows, etc.) will always stay on top of the video. I haven't figured out another way to composite it yet, regardless of numerous searches with no results. I don't want to ask Smeagol again, because I've asked him too many times for many things. So, I didn't know if any of the rest of you still know how to use Axogon, and how to re-composite the mouth like it is pasted onto the minifigure's head. Links to helpful websites are welcome (not a google search, or any thing).
-JP