Topic: Back grounds in Blender?

So.

I am working on a project that has a few city backdrops and I wanted to create them using blender. I really liked how Smeagol did it in 'Unrenewable.' So I was wondering how I should go about this? Any tutorials you can give me links to on making backdrops or any tips tricks (I am new to blender).

Thanks.

http://i1034.photobucket.com/albums/a424/BattlefleetGothica/RBSbanner.jpg
                                                      Effects Guru.

Re: Back grounds in Blender?

I suggest to all of you who are new to Blender, and to CGI animation, to not start making ambitious films with extravagant scenery without any knowledge of the basics of 3D modeling, shading and animation.

That being said, either you build city sets for background or draw your own to be a backdrop along with sky backgrounds or a combination of both.

https://i.imgur.com/4b9NnS3.pnghttps://i.imgur.com/GUIl0qk.pnghttps://i.imgur.com/ox64uld.pnghttps://i.imgur.com/v3iyhE5.png

Re: Back grounds in Blender?

What the hell? I want to learn how to use it, the film has no deadline so I have all the time in the world so...noo...I'm not going to draw or build a set.  I just want tutorials on 3D modeling is that so hard to ask mini/tongue

http://i1034.photobucket.com/albums/a424/BattlefleetGothica/RBSbanner.jpg
                                                      Effects Guru.

Re: Back grounds in Blender?

Sorry that seemed rude. I just want some layered 2D backgrounds.

An example of what I want: http://i1034.photobucket.com/albums/a424/BattlefleetGothica/credits.jpg (Created by Smeagol Studios)

Last edited by RoyalbrickStudios (July 11, 2010 (03:47pm))

http://i1034.photobucket.com/albums/a424/BattlefleetGothica/RBSbanner.jpg
                                                      Effects Guru.

Re: Back grounds in Blender?

I'm saying that you're all new to 3D animation and wanting to just jump into some of the more sophisticated areas of 3D animation is unwise.

And as someone has said, you're asking for help on 3D animation on a stop-motion animation site.  Although there are few around that can answer your question, the better/quicker approach is to ask in 3D animation forums or even the tool itself: Blender.org.  Additionally, I'm sure your neighbor Bing and your best friend Google can help as well.

Anyways, the multiplane approach that Disney used to do to create depth in traditional animation.  You still have to draw/model these background image layers.

What you have there are planes lined up to face the camera and has a texture with an alpha channel (you'll have to use PNG).

https://i.imgur.com/4b9NnS3.pnghttps://i.imgur.com/GUIl0qk.pnghttps://i.imgur.com/ox64uld.pnghttps://i.imgur.com/v3iyhE5.png

Re: Back grounds in Blender?

I would build them in leocad or brick smith and then send them into blender and do something...

http://bit.ly/aO91Hlhttp://bit.ly/cfXfsF  Check me out!  Please take a minute to watch my film! Lego Batman Joker Returns

Re: Back grounds in Blender?

Try google