Sméagol wrote:what I (and I believe Littlebrick too) am saying is that if you're not using real minifigs, you might as well take advantage of the freedom CG allows instead of confining your animation in the same way real minifigs are limited.
That clears up my confusion on how I read the two posts.
I'm less about defending my work (can't please everyone, don't expect everyone to love my work) but more about defining this bridge that I stand on between plastic construction toy stop-motion animation and CGI animation. CGI brickfilm is pretty much just CGI. It's only Jason (our God) and RevMen who defined CGI minifigs and brick sets animation as as brickfilm that you all even let folks like me post art that imitates the brickfilming art. What I am defending is my CGI brickfilm philosophy (as James W coined it) and my approach (i.e. staying within the minifig armature box).
The bulk of my perspective can be read here but I'll reiterate a different way: there are many communities in the LEGO realm (train collectors, Star Wars LEGO fan, model builders, purists, brickfilmers, etc.). There's also a lot of ideology involved. I am a moderate LEGO purist (I've marked up and cut a piece or two when I was a kid, but I got wiser) and I carried on that ideology when I started brickfilming and that continued when I moved into CGI. Hence, me staying within the minifig limitations as much as possible.
Now we're seeing more people interested in CGI but lack the artistic skills that professional computer animators have (an Art background or degree). I should know, I've looked into Computer animation degrees, art skills are a basic requirement. Until recently, CGI brickfilmers was an exclusive club, very few members. It's a recent phenomenon, with Rocketmen vs. Robot being like the only known full CGI brickfilm out there back in 2003*. Can't expect an artistically-impaired person to take full advantage of CGI if they're just starting out as a hobbyist toy animator moving into CGI.
As of now, fully CGI brickfilm animators are few and most are beginners. We've seen just a few perspectives on CGI brickfilms (purist minifig animation (me), flexible minifig animation (LEGO™), non-brick set and environment (David T. Krupicz), full-brick set and environment, mixed brick set and environment (James W, me), stop-motion/CGI integration (Smeagol, Nick Durron, Leonardo, Gareth Pugh)). I'm sure other philosophies will emerge as this area develops.
I should point out how offtopic I've taken this and suggest cutting the philosophy stuff from here and from the other thread between me and James W and merge them onto a separate thread.
*Rocketmen vs Robot brings up another issue regarding how far from the plastic construction toy can you go before it's no longer counts as a brickfilm.
Last edited by Lechnology (April 9, 2010 (03:00am))