Re: Project Super
All right, so our to-do list:
Assess the number of animators taking part and their animation software.
Crash course on Blender
Crash course on Ldraw and the many software that utilizes it (I got MLCAD covered).
Set up a forum to continue discussions and develop a story.
Optional:Gather enough support to keep the project alive in case vital members leave for personal reasons.
Find a place to host all shared files (.ldr, .mpd, .3ds, .blend, .maya, etc.)
Avoid the mistakes of previous projects, specifically developing the story more publicly for better input, distributing the work more evenly and be able to allow other people to cover each other's work if necessary, and avoid the limitations of stop-motion.
That last part has been taken care of.
Software and skill level for yours truly.
Carrara 6 Pro (semi-pro)
Carrara 7 Pro (semi-pro)
Blender 2.48a (novice)
Btw, I just tried exporting Carrara models to 3ds and imported into Blender. All the smooth edges went creased. And no amount of auto-smoothing can fix it. Looks like I'll have to stick to Blender.
Edit: Nevermind, just needed to add a subsurface modifier. Anyways, can't tell yet, but it doesn't look like my shaders translated exactly to Blender but I'm still experimenting.
Last edited by Lechnology (August 13, 2010 (11:18pm))











