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We are a friendly filmmaking community devoted to the art of stop-motion animation using LEGO® and similar construction toys. Here, you can share your work, join our community of other brickfilmers, and participate in periodic animation contests!
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Here's some work done on MindGame's House between test rendering set lighting for House Insomniac.
That reminds me of SimCity 4.
Been busy animating as well as dealing with work projects but here's a lighting test for House Insomniac.
What's the game about? Please describe it and don't just send screenshots of models please.
You can read about it in this thread.
http://www.bricksinmotion.com/forums/to
n-project/
Here y'all are: House Insomniac
Rendering has begun for House MindGame and House OneDouglas is being built.
Some previz stuff for House MindGame while we wait for it to render.
Insane is always good...maybe.
All right, so I'm going to need some input from all of y'all with an important element: the Astrolabe.
I have permission to play with BiM's logo but I thought I'd create it in the style of Game of Throne's Astrolabe, using plastic bricks and filming elements.
My starting point is a film reel. But I'm stuck figuring out how to make it into a complex structure like an astrolabe.
As for how it fits in with our Houses, it's not going to be hovering over Brickdom. I'm thinking the viewer moves in and out of either one of the holes in the film reel or a segment of film tape, looking into our world and our houses.
In addition to the astrolabe structure is the decoration detail, the relief sculptures that we'll see at the end, like this
Here's OneDouglas' House. Now onto the astrolabe.
Looking for some recommendations from y'all on icon brickfilm scenes. I'll do my own research as well, looking at some those top favorite brickfilm threads but I'm looking for scenes in particular because I want to convert the image into tiled bas relief-style images to appear in the film strip that'll encircle the astrolabe I'm designing.
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