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		<title><![CDATA[Forums - Bricks in Motion - Pan Shot Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/9605/pan-shot-test/</link>
		<description><![CDATA[The most recent posts in Pan Shot Test.]]></description>
		<lastBuildDate>Mon, 21 Mar 2011 04:18:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/206106/#p206106</link>
			<description><![CDATA[It was a short little test.[url=http://www.bricksinmotion.com/forums/topic/9728/20-fps-test-and-the-ship-that-stood-still-preview/]Here's[/url] a better video to show my animations   :)]]></description>
			<author><![CDATA[bluebrickfilms@ymail.com (RobBrick)]]></author>
			<pubDate>Mon, 21 Mar 2011 04:18:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/206106/#p206106</guid>
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			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/206099/#p206099</link>
			<description><![CDATA[Did you delete the video? :mad:]]></description>
			<author><![CDATA[dummy@example.com (1011Ev)]]></author>
			<pubDate>Mon, 21 Mar 2011 03:54:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/206099/#p206099</guid>
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			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/203589/#p203589</link>
			<description><![CDATA[Could be more smooth - it seemed to stop twice in the short clip. The nice thing about animating with a moving camera is that you don't have to worry about set bumps and such as much. :3]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Fri, 04 Mar 2011 09:28:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/203589/#p203589</guid>
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			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/203577/#p203577</link>
			<description><![CDATA[Can People Read? It's for the Pan Shot test only!  :rolleyes:]]></description>
			<author><![CDATA[bluebrickfilms@ymail.com (RobBrick)]]></author>
			<pubDate>Fri, 04 Mar 2011 02:40:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/203577/#p203577</guid>
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			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/203529/#p203529</link>
			<description><![CDATA[I see you STILL need fix the light flicker. You need to put the gain on manual. I'll even direct you to it: Go to the advanced settings in the webcam controller. Click on the box to the right of the gain control to turn it to manual.]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Thu, 03 Mar 2011 22:53:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/203529/#p203529</guid>
		</item>
		<item>
			<title><![CDATA[Re: Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/203491/#p203491</link>
			<description><![CDATA[Not too bad of a test, though there was a few camera bumps in there-are you using remote shutter? Onto some other aspects; I, personaly, don't think the animation was bad-in fact, I actually think it's better than many people's animation on this site. There was some light flicker that bothered me dearly the entire test, so make sure you get that sorted out (Make sure that you have manual white balance).]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Thu, 03 Mar 2011 17:41:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/203491/#p203491</guid>
		</item>
		<item>
			<title><![CDATA[Pan Shot Test]]></title>
			<link>https://bricksinmotion.com/forums/post/203453/#p203453</link>
			<description><![CDATA[[b][url=http://www.youtube.com/watch?v=y4RpYv9Kqng]YouTube[/url][/b]

This is for the Pan Shot only. I know I stuffed up the walk cycle and you can see the backdrop
So please no critique on the walk cycle!]]></description>
			<author><![CDATA[bluebrickfilms@ymail.com (RobBrick)]]></author>
			<pubDate>Thu, 03 Mar 2011 03:24:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/203453/#p203453</guid>
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