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		<title><![CDATA[Forums - Bricks in Motion - "True" motion blur test]]></title>
		<link>https://bricksinmotion.com/forums/topic/8497/true-motion-blur-test/</link>
		<description><![CDATA[The most recent posts in "True" motion blur test.]]></description>
		<lastBuildDate>Wed, 24 Nov 2010 19:47:18 +0000</lastBuildDate>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182484/#p182484</link>
			<description><![CDATA[Motion blur looks great in Bionicle stopmotion, I should try that once I find a Stopmotion program to use.]]></description>
			<author><![CDATA[dummy@example.com (Rusty)]]></author>
			<pubDate>Wed, 24 Nov 2010 19:47:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182484/#p182484</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182451/#p182451</link>
			<description><![CDATA[Yep.
I do know how to render.
I am currently on said computer, about to start working on the effect.]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Wed, 24 Nov 2010 18:15:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182451/#p182451</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182426/#p182426</link>
			<description><![CDATA[cool!

Do you know how to do the final rendering steps that I sorta left out?  I just kinda supposed that people knew how to do it.]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Wed, 24 Nov 2010 16:06:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182426/#p182426</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182409/#p182409</link>
			<description><![CDATA[Looks pretty good!
I'm going to be at a computer lab that has CS5, so I can try it out today!
I'll post my result, crediting you, so you can see it.]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Wed, 24 Nov 2010 12:58:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182409/#p182409</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182387/#p182387</link>
			<description><![CDATA[Ok, so here's the tutorial:

To start off, you have to turn your pictures into an [b]image sequence[/b].  To do this, click on the last picture in the animation.  Then, holding down shift, click the first one.  Then, right click on the first one and click [b]rename[/b] 
[img]http://i55.tinypic.com/24niixh.png[/img]

Rename it to something like [b]001 (1)[/b] or [b]anim (1)[/b], just as long as it has some kind of name then a (1), it'll work.
[img]http://i56.tinypic.com/307ucr6.png[/img]

You'll notice that all the other pictures now have the same name, but with a number in parenthesis after the name. 
[img]http://i52.tinypic.com/2qi4jde.png[/img]

[color=#FF0000]WARNING MAC USERS[/color] this method might not work.  You'll have to manually rename everything (you can leave out the parentheses)

Ok, now that we have all that figured out, we can get working.

Open up After Effects and go to file>Import>File...
[img]http://i51.tinypic.com/1zl6se8.png[/img]

Now, double click on the first picture of your animation to open it.
[img]http://i51.tinypic.com/wmgklh.png[/img]

What it did, is it recognized a pattern in the names of the files and basically made a 30 fps movie.
[img]http://i51.tinypic.com/15hgav8.png[/img]

Drag it to the new comp thing.
[img]http://i56.tinypic.com/6pvj88.png[/img]

Then, press Ctl+K to get the composition settings.  Set the duration to something pretty long.  (30 seconds worked for me, but you might want to do it a little longer.)
[img]http://i54.tinypic.com/2zz2khs.png[/img]

Right click on the video and choose Time>Enable Time Remapping
[img]http://i53.tinypic.com/2a8hhdk.png[/img]

You'll notice that two little diamond things appear underneath your clip.  Zoom out and move one way off to the right. 
[img]http://i53.tinypic.com/bg4292.png[/img]

Then, take the blue clip and stretch it a little past the diamond that you just slid.
[img]http://i53.tinypic.com/x6edu0.png[/img]

Ok, so here's what we just did.  We imported the animation and slowed it down.  If you play it back (spacebar) you'll notice that it's really choppy and has a really REALLY low framerate.  
After Effects has an incredible tool called frame blending that basically takes a low-framerate movie and turns it into a 30-fps movie.

To turn it on, click the two buttons shown in the picture.  (the lower one with the line is actually gonna a be blank square.  when you click on it, it will have a diagonal dotted line.  Click on it one more time to get the smooth diagonal line.)
[img]http://i55.tinypic.com/2i7o96r.png[/img]

Ok, now at this point, i have to make a side note.  Sometimes frame blending doesn't really work like it should.  To prevent it, you need to have a high-framerate animation.  I'd say go for 20fps or higher.  

If you play it back now, it will be a slow motion 30 fps animation.  (well, not at first.  It has to render the preview, so it's gonna be slow.  Just let it go for a few frames and back up and play it again)

Ok, we're almost done.  Go to the Effects & Presets pannel and search for "CC Time Blend FX" (you might not have this effect if you're using a trial of After Effects)
[img]http://i55.tinypic.com/2hnnots.png[/img]

Now drag the effect out to your animation.
[img]http://i51.tinypic.com/2ufg95c.png[/img]

Change the Instance from "Copy" to "Paste".
[img]http://i52.tinypic.com/117ffip.png[/img]

Drag it into the Render Queue and hit Render.  (you may want to play with the codecs first, though, by clicking on the "Lossless" thing.


Now import the movie that you just made back into After Effects and make a new comp.  Enable Time Remapping and drag the diamond to the left to speed it up. 

If it doesn't work quite right, play with the Accumulation value.  (higher percentage will give you more motion blur and lower percentage will give you less.)  
[img]http://i53.tinypic.com/27z9mit.png[/img]


I hope that wasn't too confusing.  As I said before, I hope to make a video tutorial for this in the future.  If you have and questions, please ask me, I'll be happy to help ;)]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Wed, 24 Nov 2010 03:10:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182387/#p182387</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182373/#p182373</link>
			<description><![CDATA[I remember [url=http://www.youtube.com/user/MiniMation#p/u/4/wyaWoID5Gh0]MiniMation[/url] did something like this for his animations. Though I seem to recall him saying he used Paint.net or something. 

I experimented with this a little bit in my film Social Experiment. It makes for a pretty interesting effect, but the process is incredibly time-consuming (I used a mask and directional blur).]]></description>
			<author><![CDATA[dummy@example.com (MindGame)]]></author>
			<pubDate>Wed, 24 Nov 2010 02:22:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182373/#p182373</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182363/#p182363</link>
			<description><![CDATA[I tried doing this just now, came out ok. Not as beautiful as yours though. And plus I don't have frame blending.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Wed, 24 Nov 2010 01:12:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182363/#p182363</guid>
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		<item>
			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182290/#p182290</link>
			<description><![CDATA[This is fantastic, the blur really adds alot to the animation, thanks for posting this!]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Tue, 23 Nov 2010 15:37:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182290/#p182290</guid>
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		<item>
			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182277/#p182277</link>
			<description><![CDATA[Awsome video!
If the blur was incresed, it might look like something from [i]The matrix[/i].
And, yes, I would also like a tutorial.]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Tue, 23 Nov 2010 13:34:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182277/#p182277</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182273/#p182273</link>
			<description><![CDATA[That's realy cool .. I'd like to have a tut, too!]]></description>
			<author><![CDATA[dummy@example.com (Piet)]]></author>
			<pubDate>Tue, 23 Nov 2010 12:36:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182273/#p182273</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182166/#p182166</link>
			<description><![CDATA[[quote=LGFB Studios]Do you know if we can make the ''Frame blended'', on other softwares?[/quote]

Nope, I don't think there is B/ 


[quote=I]Ok, I'll make one.  do you guys want a text tutorial or video tutorial?[/quote]

Sorry, it's gonna have to be a text tutorial because i got an add-on to my braces that makes it so i can't really talk.  I hope to make a video tutorial on it in the future, though...]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Mon, 22 Nov 2010 20:29:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182166/#p182166</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/182126/#p182126</link>
			<description><![CDATA[[quote=Living LEGO][quote=LGFB Studios]You are a god![/quote]
I wouldn't go that far,[/quote]

Don't worry, it's just an exaggerated word ;) 

Do you know if we can make the ''Frame blended'', on other softwares?]]></description>
			<author><![CDATA[loicfbproductions@gmail.com (Loïc F-B)]]></author>
			<pubDate>Mon, 22 Nov 2010 16:31:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/182126/#p182126</guid>
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		<item>
			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/181921/#p181921</link>
			<description><![CDATA[[quote=Lots of you]a tutorial would be nice[/quote]

Ok, I'll make one.  do you guys want a text tutorial or video tutorial?


[quote=MPfist0]Btw, what's that "frame blended"[/quote]

It's an awesome thing that after effects can do where it basically takes a low fps shot and turns it into a high fps shot.  Sometimes it doesn't really work, like Sean said.  I'll explain it in the tutorial.]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Sun, 21 Nov 2010 14:22:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181921/#p181921</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/181910/#p181910</link>
			<description><![CDATA[Interesting idea and method. The result is nice although the way frame blending works, I have my doubts as to whether this would be a viable option for any shots more complex than a side view of a minifigure arm.]]></description>
			<author><![CDATA[dummy@example.com (Siobhan)]]></author>
			<pubDate>Sun, 21 Nov 2010 12:55:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181910/#p181910</guid>
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			<title><![CDATA[Re: "True" motion blur test]]></title>
			<link>https://bricksinmotion.com/forums/post/181908/#p181908</link>
			<description><![CDATA[My god, why do you care about light flicker? He's doing a test for true motion blur, you don't have to care about the quality of the animation, or the lighting, or the cinematography, it's just a test for motion blur, you have to watch only the motion blur. And anyway, a lot of brickfilm classics have light flicker and average animation: they're still awesome.
On "tropic": Very interesting, I would love to see a tutorial on how you did this. Btw, what's that "frame blended"?]]></description>
			<author><![CDATA[dummy@example.com (MPfist0)]]></author>
			<pubDate>Sun, 21 Nov 2010 12:45:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181908/#p181908</guid>
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