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		<title><![CDATA[Forums - Bricks in Motion - Monkey Jam Audio Problems]]></title>
		<link>https://bricksinmotion.com/forums/topic/8469/monkey-jam-audio-problems/</link>
		<description><![CDATA[The most recent posts in Monkey Jam Audio Problems.]]></description>
		<lastBuildDate>Thu, 18 Nov 2010 23:51:00 +0000</lastBuildDate>
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			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/181398/#p181398</link>
			<description><![CDATA[It's better to animate to audio than stick it on afterwards.]]></description>
			<author><![CDATA[dummy@example.com (Rsteenoven)]]></author>
			<pubDate>Thu, 18 Nov 2010 23:51:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181398/#p181398</guid>
		</item>
		<item>
			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/181377/#p181377</link>
			<description><![CDATA[I prefer to add the dialog after myself, that way I can edit it in at just the right moments.]]></description>
			<author><![CDATA[dummy@example.com (Brickyman)]]></author>
			<pubDate>Thu, 18 Nov 2010 22:16:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181377/#p181377</guid>
		</item>
		<item>
			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/181095/#p181095</link>
			<description><![CDATA[[quote=Rsteenoven]Start a new xps whenever dialogue starts, that way, since the audio will be stuck to frame 1, you can animate the dialogue from frame1.[/quote]
Thanks! Really Helped Out :)]]></description>
			<author><![CDATA[dummy@example.com (Studiosupndown)]]></author>
			<pubDate>Wed, 17 Nov 2010 03:37:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/181095/#p181095</guid>
		</item>
		<item>
			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/180953/#p180953</link>
			<description><![CDATA[Start a new xps whenever dialogue starts, that way, since the audio will be stuck to frame 1, you can animate the dialogue from frame1.]]></description>
			<author><![CDATA[dummy@example.com (Rsteenoven)]]></author>
			<pubDate>Tue, 16 Nov 2010 10:57:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/180953/#p180953</guid>
		</item>
		<item>
			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/180945/#p180945</link>
			<description><![CDATA[[quote=Solid Blast]Dont put audio into mokey jam, just render the animtion clip out and put it into an editor like Windows Movie Maker or Sony Vegas. Then add the audio there.[/quote]
but after I render it the video just goes too fast for me to put the audio in (Windows Movie Maker:/]]></description>
			<author><![CDATA[dummy@example.com (Studiosupndown)]]></author>
			<pubDate>Tue, 16 Nov 2010 04:29:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/180945/#p180945</guid>
		</item>
		<item>
			<title><![CDATA[Re: Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/180929/#p180929</link>
			<description><![CDATA[Dont put audio into mokey jam, just render the animtion clip out and put it into an editor like Windows Movie Maker or Sony Vegas. Then add the audio there.]]></description>
			<author><![CDATA[dummy@example.com (RedBeard)]]></author>
			<pubDate>Tue, 16 Nov 2010 02:48:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/180929/#p180929</guid>
		</item>
		<item>
			<title><![CDATA[Monkey Jam Audio Problems]]></title>
			<link>https://bricksinmotion.com/forums/post/180927/#p180927</link>
			<description><![CDATA[Hey Guys!
Sorry if this is supposed to be in audio or software 
I Have a problem with putting audio voices in the frame i want!
Whenever I Put Audio In It just goes to the first frame!
Help!:o]]></description>
			<author><![CDATA[dummy@example.com (Studiosupndown)]]></author>
			<pubDate>Tue, 16 Nov 2010 02:33:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/180927/#p180927</guid>
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