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		<title><![CDATA[Forums - Bricks in Motion - 12 fps test(s)]]></title>
		<link>https://bricksinmotion.com/forums/topic/8162/12-fps-tests/</link>
		<description><![CDATA[The most recent posts in 12 fps test(s).]]></description>
		<lastBuildDate>Sun, 17 Oct 2010 15:19:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175821/#p175821</link>
			<description><![CDATA[Yes, but 24 on 2s allows you to switch to 24 fps for things like fight scenes while keeping a uniform frame rate.]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Sun, 17 Oct 2010 15:19:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175821/#p175821</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175760/#p175760</link>
			<description><![CDATA[[quote=MadLibs]Maybe you should try 24 fps in two's.  Just a thought.[/quote]

Uh, that's the exact same as 12fps. :p]]></description>
			<author><![CDATA[dummy@example.com (jstudios)]]></author>
			<pubDate>Sun, 17 Oct 2010 10:51:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175760/#p175760</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175699/#p175699</link>
			<description><![CDATA[Well, cartoony is your style. I like "smooth but blocky" myself, if that makes any sense to you guys...]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Sat, 16 Oct 2010 22:57:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175699/#p175699</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175645/#p175645</link>
			<description><![CDATA[^lolwut?

But seriously, I do like the slightly slower style to it. It makes things a bit more "cartoony" in my opinion.

-JK]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Sat, 16 Oct 2010 18:27:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175645/#p175645</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175461/#p175461</link>
			<description><![CDATA[So what? Hanging your pants down past the crotch is being considered "cool", last time I heard.]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Fri, 15 Oct 2010 23:19:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175461/#p175461</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175458/#p175458</link>
			<description><![CDATA[Because it's what all the [b]COOL[/b] kids are doing. (KG and BertL :P )

-JK]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Fri, 15 Oct 2010 23:08:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175458/#p175458</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175387/#p175387</link>
			<description><![CDATA[That tutorial was a God-send for me!
I have one question for you, JK, why 12?]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Fri, 15 Oct 2010 16:31:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175387/#p175387</guid>
		</item>
		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175243/#p175243</link>
			<description><![CDATA[You mean [url=http://www.youtube.com/watch?v=0XrRJAiIepY]this[/url]?]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Thu, 14 Oct 2010 20:34:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175243/#p175243</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175242/#p175242</link>
			<description><![CDATA[you should wach the tutorial that fancypants made for running]]></description>
			<author><![CDATA[dummy@example.com (RedBeard)]]></author>
			<pubDate>Thu, 14 Oct 2010 20:31:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175242/#p175242</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175176/#p175176</link>
			<description><![CDATA[I did that with the dialog test. KG gave me a few tips on 12 fps on twitter.

-JK]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Thu, 14 Oct 2010 14:25:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175176/#p175176</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175174/#p175174</link>
			<description><![CDATA[Maybe you should try 24 fps in two's.  Just a thought.]]></description>
			<author><![CDATA[dummy@example.com (MadBrick)]]></author>
			<pubDate>Thu, 14 Oct 2010 14:23:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175174/#p175174</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/175126/#p175126</link>
			<description><![CDATA[[quote=Splodge]
The run sucked, but the rest were pretty good. I've developed a good run cycle for 12 fps, if you'd like to see it, I could PM you some frames.[/quote]
PM me those pictures please. I've always been pretty bad at run cycles. :sweat:

-JK]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Thu, 14 Oct 2010 02:59:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/175126/#p175126</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/174864/#p174864</link>
			<description><![CDATA[[quote=LGFB Studios]Pretty good, but I don't like the run cycle... me too.
Why 12 Fps??? You know that 24 is better...[/quote]
Not true, there are some people that make 24 fps look awful and useless, and others that make 12 fps look awesome and better than anything else.
Anyway, the run looked fine to me, but not the kick. The dialog was fine.]]></description>
			<author><![CDATA[dummy@example.com (MPfist0)]]></author>
			<pubDate>Tue, 12 Oct 2010 19:58:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/174864/#p174864</guid>
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			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/174839/#p174839</link>
			<description><![CDATA[[quote=LGFB Studios]
Why 12 Fps??? You know that 24 is better...[/quote]
BertL started using 12 fps, so now it's what all the cool kids are doing. 

The run sucked, but the rest were pretty good. I've developed a good run cycle for 12 fps, if you'd like to see it, I could PM you some frames.]]></description>
			<author><![CDATA[splodgepictures@bell.net (Splodge)]]></author>
			<pubDate>Tue, 12 Oct 2010 18:29:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/174839/#p174839</guid>
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		<item>
			<title><![CDATA[Re: 12 fps test(s)]]></title>
			<link>https://bricksinmotion.com/forums/post/174836/#p174836</link>
			<description><![CDATA[Pretty good, but I don't like the run cycle... me too.
Why 12 Fps??? You know that 24 is better...]]></description>
			<author><![CDATA[loicfbproductions@gmail.com (Loïc F-B)]]></author>
			<pubDate>Tue, 12 Oct 2010 17:44:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/174836/#p174836</guid>
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