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		<title><![CDATA[Forums - Bricks in Motion - Leocad and blender question]]></title>
		<link>https://bricksinmotion.com/forums/topic/7863/leocad-and-blender-question/</link>
		<description><![CDATA[The most recent posts in Leocad and blender question.]]></description>
		<lastBuildDate>Tue, 28 Sep 2010 07:10:32 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/172219/#p172219</link>
			<description><![CDATA[FYI, you can manually update LeoCAD's parts to be consistent with MLCAD.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Tue, 28 Sep 2010 07:10:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/172219/#p172219</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/172217/#p172217</link>
			<description><![CDATA[Yes. First make a model in LDD, and then export it as an Ldraw file. After that, you can open it in LeoCad, and re-export it. (be warned that LeoCad may not have certain bricks in its database, and they will be removed from the model.) I myself export my models (which I build entirely in LeoCad) as Wavefront Files (.obj). They appear as one, big object in Blender. Opening a model as a 3ds file makes each brick a sepparate object (resulting in laggy Blender). I hope that helped! :) 

[i]Note:[/i] LeoCad studs appear as cylinders made up of many planes in Blender, so they look a little choppy. :/]]></description>
			<author><![CDATA[dummy@example.com (StudioL30)]]></author>
			<pubDate>Tue, 28 Sep 2010 06:08:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/172217/#p172217</guid>
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			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/170833/#p170833</link>
			<description><![CDATA[Yes, LDD Is much easier to use than LeoCad.  But exporting is a little harder.   

You need two programs, one converts the LDD file to a Ldraw file (sorry, i don't know the name I'll try to find out asap) Then, you need Ldraw.  From Ldraw, you convert it to wavefront or 3ds, and import it into blender

I've never actually done this, but my friend, Lord Dargor ( [url]http://bricksinmotion.com/forums/user/1333/[/url] ) did it for me.  Send him a message for details.]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Sun, 19 Sep 2010 04:03:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/170833/#p170833</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169686/#p169686</link>
			<description><![CDATA[one other question- can you export LEGO Digital designer files and import them into Blender? i'm asking this because LEGO digital designer looks easier to use than LeoCAD- or is the another lego making program that can be imported into blender?]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Sun, 12 Sep 2010 16:04:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169686/#p169686</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169476/#p169476</link>
			<description><![CDATA[I'd suggest that you use the .obj format instead of .3ds.  3ds models can only handle three vertices for a face which this causes a lot of problems...  the .obj format will build the models much better.]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Sat, 11 Sep 2010 23:03:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169476/#p169476</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169452/#p169452</link>
			<description><![CDATA[Keep in mind 2.53 is in beta form, so you may at some point run into some glitches or errors of some type. But so far 2.53 is much better than 2.49. But it annoys me that you can't open 2.53 files in 2.49 without having issues, and vise versa, so it's good (depending on how much pre made models and tutorial downloads) to have both 2.49 and 2.53 on your computer.]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sat, 11 Sep 2010 21:00:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169452/#p169452</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169450/#p169450</link>
			<description><![CDATA[It works :DD !!!!!!!! lol- i downloaded a different version of blender, too (2.53 beta) works wayyyyy better.]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Sat, 11 Sep 2010 20:53:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169450/#p169450</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169327/#p169327</link>
			<description><![CDATA[k- thanks]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Sat, 11 Sep 2010 15:22:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169327/#p169327</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169325/#p169325</link>
			<description><![CDATA[[url]python.org/download/[/url]]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sat, 11 Sep 2010 15:21:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169325/#p169325</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/169321/#p169321</link>
			<description><![CDATA[can someone please provide me with a link to get the full python software? I'm asking this because i'm not sure which website is the right one...]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Sat, 11 Sep 2010 15:13:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/169321/#p169321</guid>
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		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/168396/#p168396</link>
			<description><![CDATA[umm... ok :|]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Mon, 06 Sep 2010 18:35:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/168396/#p168396</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/168395/#p168395</link>
			<description><![CDATA[Python has to be installed first, then Blender, I believe.  You'll have to uninstall everything first and start over.

Alternatively to LeoCAD, try an ldraw importer plugin for Blender and save your models as ldr.  Take advantage of Ldraw's duplicity inheritance in Blender.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Mon, 06 Sep 2010 18:33:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/168395/#p168395</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/168378/#p168378</link>
			<description><![CDATA[nevermind- when i downloaded  python, the left icon popped up (left) Then installed (middle) Then when i try opening my 3ds or whatever it is called, the same thing pops up [img]http://i.imgur.com/zYOTz.jpg[/img] :/]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Mon, 06 Sep 2010 17:58:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/168378/#p168378</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/168376/#p168376</link>
			<description><![CDATA[Get a full installation of Python :P

Have you gone to the Python website and downloaded it? Python with the source?]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Mon, 06 Sep 2010 17:52:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/168376/#p168376</guid>
		</item>
		<item>
			<title><![CDATA[Re: Leocad and blender question]]></title>
			<link>https://bricksinmotion.com/forums/post/168369/#p168369</link>
			<description><![CDATA[i do that, then i go to blender and select import as in the picture:  [img]http://i.imgur.com/wsxKq.jpg[/img] but then this always comes up [img]http://i.imgur.com/BEuHC.jpg[/img] anyone help me?]]></description>
			<author><![CDATA[mindofmason@gmail.com (Mason)]]></author>
			<pubDate>Mon, 06 Sep 2010 17:38:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/168369/#p168369</guid>
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