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		<title><![CDATA[Forums - Bricks in Motion - Gun flipping test]]></title>
		<link>https://bricksinmotion.com/forums/topic/7687/gun-flipping-test/</link>
		<description><![CDATA[The most recent posts in Gun flipping test.]]></description>
		<lastBuildDate>Thu, 26 Aug 2010 03:57:11 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/164170/#p164170</link>
			<description><![CDATA[[quote=NFfilmz]make 30 fps 5 second films once in a while, since longer films would take a long time XD[/quote]

That's a very fun idea, sir.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Thu, 26 Aug 2010 03:57:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/164170/#p164170</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163980/#p163980</link>
			<description><![CDATA[make 30 fps 5 second films once in a while, since longer films would take a long time XD]]></description>
			<author><![CDATA[dummy@example.com (NFfilmz)]]></author>
			<pubDate>Wed, 25 Aug 2010 18:27:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163980/#p163980</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163848/#p163848</link>
			<description><![CDATA[[quote=filmyguy][quote=VIMStudios]Watched all the frames frame by frame in quicktime. That was awesomeness in a cup. Also you seemed to get rid of your camera grain! (well at least most of it) So kudos to that. Loved the gun twirling.

-Tejas VIM[/quote]


Thanks, man! As to the grain, I got a new awesome light from Ikea! I'm loving it.[/quote]
Haha! Ikea lamps ftw! :D

-Tejas VIM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Wed, 25 Aug 2010 08:33:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163848/#p163848</guid>
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		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163845/#p163845</link>
			<description><![CDATA[WOW! Awesome! The animation was smooth. God job, man! Great test, filmyguy, great test...]]></description>
			<author><![CDATA[dummy@example.com (HarryAndBillyBrick)]]></author>
			<pubDate>Wed, 25 Aug 2010 08:22:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163845/#p163845</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163841/#p163841</link>
			<description><![CDATA[[quote=VIMStudios]Watched all the frames frame by frame in quicktime. That was awesomeness in a cup. Also you seemed to get rid of your camera grain! (well at least most of it) So kudos to that. Loved the gun twirling.

-Tejas VIM[/quote]


Thanks, man! As to the grain, I got a new awesome light from Ikea! I'm loving it.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Wed, 25 Aug 2010 07:53:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163841/#p163841</guid>
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		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163833/#p163833</link>
			<description><![CDATA[Watched all the frames frame by frame in quicktime. That was awesomeness in a cup. Also you seemed to get rid of your camera grain! (well at least most of it) So kudos to that. Loved the gun twirling.

-Tejas VIM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Wed, 25 Aug 2010 06:20:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163833/#p163833</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163745/#p163745</link>
			<description><![CDATA[[quote=RealBrick][quote=J.TProductions][quote=RealBrick]but you had better not shoot a film at 30 fps.[/quote]

And why is that?

That was so good![/quote]

Imagine all those frames.[/quote]

srsly like, a two minute film would take years.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Tue, 24 Aug 2010 23:16:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163745/#p163745</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163670/#p163670</link>
			<description><![CDATA[[quote=J.TProductions][quote=RealBrick]but you had better not shoot a film at 30 fps.[/quote]

And why is that?

That was so good![/quote]

Imagine all those frames.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Tue, 24 Aug 2010 20:55:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163670/#p163670</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163573/#p163573</link>
			<description><![CDATA[Noice. :)]]></description>
			<author><![CDATA[dummy@example.com (MadBrick)]]></author>
			<pubDate>Tue, 24 Aug 2010 13:55:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163573/#p163573</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163565/#p163565</link>
			<description><![CDATA[[quote=RealBrick]but you had better not shoot a film at 30 fps.[/quote]

And why is that?

That was so good!]]></description>
			<author><![CDATA[jtpfilms@gmail.com (J.TProductions)]]></author>
			<pubDate>Tue, 24 Aug 2010 13:10:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163565/#p163565</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163542/#p163542</link>
			<description><![CDATA[That's insanely smooth, but you had better not shoot a film at 30 fps.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Tue, 24 Aug 2010 10:18:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163542/#p163542</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163516/#p163516</link>
			<description><![CDATA[Very smooth Filmyguy, [i]very[/i] smooth indeed....]]></description>
			<author><![CDATA[dummy@example.com (jstudios)]]></author>
			<pubDate>Tue, 24 Aug 2010 07:13:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163516/#p163516</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163495/#p163495</link>
			<description><![CDATA[For some odd reason I can't watch it.]]></description>
			<author><![CDATA[lamplightfilms@aol.com (Lamplight)]]></author>
			<pubDate>Tue, 24 Aug 2010 05:48:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163495/#p163495</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163494/#p163494</link>
			<description><![CDATA[Thats some serious win right there.]]></description>
			<author><![CDATA[bwjclego@gmail.com (BWJC)]]></author>
			<pubDate>Tue, 24 Aug 2010 05:11:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163494/#p163494</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gun flipping test]]></title>
			<link>https://bricksinmotion.com/forums/post/163490/#p163490</link>
			<description><![CDATA[[quote=goldenbrick]Dang, that looks epically smooth. That's like 30 frames just for putting up an arm[/quote]

Yeah, just turning the head took a ridiculous amount of patients.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Tue, 24 Aug 2010 04:20:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/163490/#p163490</guid>
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