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		<title><![CDATA[Forums - Bricks in Motion - Blender Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/7067/blender-test/</link>
		<description><![CDATA[The most recent posts in Blender Test.]]></description>
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			<title><![CDATA[Re: Blender Test]]></title>
			<link>https://bricksinmotion.com/forums/post/152454/#p152454</link>
			<description><![CDATA[Yeah, your right. Especially about how I shouldn't have the camera so upclose if they are going that fast. I'll try to work on that :)]]></description>
			<author><![CDATA[dummy@example.com (eoh49)]]></author>
			<pubDate>Sat, 10 Jul 2010 15:00:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/152454/#p152454</guid>
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			<title><![CDATA[Re: Blender Test]]></title>
			<link>https://bricksinmotion.com/forums/post/152386/#p152386</link>
			<description><![CDATA[You shouldn't have your camera so close up if they're moving that fast. Otherwise you can barely see them at all. Also, you should make it feel more like the gradually turn. I noticed one of them just randomly split of at a really sharp angle. It should have eased into that angle, as REAL starships do.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 10 Jul 2010 04:03:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/152386/#p152386</guid>
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			<title><![CDATA[Blender Test]]></title>
			<link>https://bricksinmotion.com/forums/post/152377/#p152377</link>
			<description><![CDATA[[url=http://www.youtube.com/watch?v=Abp9mhH9fJM]Zing.[/url]]]></description>
			<author><![CDATA[dummy@example.com (eoh49)]]></author>
			<pubDate>Sat, 10 Jul 2010 03:22:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/152377/#p152377</guid>
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