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		<title><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/6986/fight-test/</link>
		<description><![CDATA[The most recent posts in Fight Test.]]></description>
		<lastBuildDate>Mon, 05 Jul 2010 03:11:50 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150881/#p150881</link>
			<description><![CDATA[Another FP technique :P .]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 03:11:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150881/#p150881</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150878/#p150878</link>
			<description><![CDATA[yeah, i liked how he got on his back that was funny.]]></description>
			<author><![CDATA[dummy@example.com (mobiledeli)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:55:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150878/#p150878</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150877/#p150877</link>
			<description><![CDATA[Oh, we weren't talking to you mobiledeli, but we will try to slow down.  But we have a question, do you like this test better or the other one? Just curious to see our mistakes.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:50:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150877/#p150877</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150876/#p150876</link>
			<description><![CDATA[look all im saying, is slow down.]]></description>
			<author><![CDATA[dummy@example.com (mobiledeli)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:46:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150876/#p150876</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150873/#p150873</link>
			<description><![CDATA[Oh well, then :rolleyes: . We'll try, & try again.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:38:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150873/#p150873</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150872/#p150872</link>
			<description><![CDATA[:/ of the animation, there is a bit of flicker]]></description>
			<author><![CDATA[dummy@example.com (legostudiosplus)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:35:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150872/#p150872</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150871/#p150871</link>
			<description><![CDATA[There is a reason for the camera movement. That was purposeful, as we were trying to test out FP's shaky cam technique. There is no flicker, but I'm afraid you did see shadows...]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:32:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150871/#p150871</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150869/#p150869</link>
			<description><![CDATA[Increasing the framerate won't help, it'll just make the fight even faster.
Just keep practicing, Juggernaut. No advice will make you a great animator overnight.]]></description>
			<author><![CDATA[dummy@example.com (NXTManiac)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:31:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150869/#p150869</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150867/#p150867</link>
			<description><![CDATA[they do 15

and your camera bumps and there's a bit of flicker.]]></description>
			<author><![CDATA[dummy@example.com (mobiledeli)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:28:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150867/#p150867</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150866/#p150866</link>
			<description><![CDATA[That would be pretty difficult... but I guess we'll try it.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:28:37 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150866/#p150866</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150865/#p150865</link>
			<description><![CDATA[Hmm, I'd go up to 24 fps then.]]></description>
			<author><![CDATA[dummy@example.com (legostudiosplus)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:27:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150865/#p150865</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150864/#p150864</link>
			<description><![CDATA[Other than the stills, it was 15FPS all the way.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:26:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150864/#p150864</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150860/#p150860</link>
			<description><![CDATA[Yeah, you need to work on your frame rate, and lighting. If you did a 15 fps for this, and good lighting, it might be worth watching.]]></description>
			<author><![CDATA[dummy@example.com (legostudiosplus)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:20:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150860/#p150860</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150858/#p150858</link>
			<description><![CDATA[Well, it was for... nothing. Just really a fight test. No reason at all. We were mainly just working our skills. The zoom is supposed to give the effect that the two men really have something against each other. We were actually quite pleased with the animation results. Smooth stop-motion, still baseplate, no light flicker, there were obviously little flaws here & there, since no brick-film is perfect, but overall, we think this is one of our better tests.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Mon, 05 Jul 2010 02:17:57 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150858/#p150858</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/150851/#p150851</link>
			<description><![CDATA[no i didnt like it, its nothing. theres no reason behind it, theres no motivation for it, nothing.

im glad to see you're doing tests. 

BUT SLOW DOWN.

there will be frames where nothing moves cause in real life not everything runs around at a constant speed.

what is with the still frames with the zoom.

lemme ask you a question - do you like it?]]></description>
			<author><![CDATA[dummy@example.com (mobiledeli)]]></author>
			<pubDate>Mon, 05 Jul 2010 01:38:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/150851/#p150851</guid>
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