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		<title><![CDATA[Forums - Bricks in Motion - light saber test]]></title>
		<link>https://bricksinmotion.com/forums/topic/6778/light-saber-test/</link>
		<description><![CDATA[The most recent posts in light saber test.]]></description>
		<lastBuildDate>Sat, 26 Jun 2010 22:16:18 +0000</lastBuildDate>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148787/#p148787</link>
			<description><![CDATA[Well, it was already over between you and me, but there's more people on this forum, so...]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 22:16:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148787/#p148787</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148783/#p148783</link>
			<description><![CDATA[[quote=FilipeJMonteiro]Screw it, I don't care, anyway[/quote] 
woohoo its over :)]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sat, 26 Jun 2010 21:56:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148783/#p148783</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148725/#p148725</link>
			<description><![CDATA[But if you actually shoot a bright glowing stick on the light, it won't look all-glowing, it will look white, because of the rest of the exposure from other light sources (i.e. everything).
Screw it, I don't care, anyway.
If you do need some technical and VFX assistance I may be able to provide, do give me a call.]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 20:57:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148725/#p148725</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148639/#p148639</link>
			<description><![CDATA[Filipe, RatBoy is actually right. If you add motion blur to the lightsaber (which makes it look way more realistic), but not to the rest of the stuff, it looks even more realistic, for two reasons:

1) The lightsaber is made from laser. It is very bright, so it stands out way more in your vision. Your eyes can only see up to 30fps. Since the tip of the lightsaber is moving way faster, and can't be seen perfectly in 30fps, the more the motion, the bigger the blur. But this only applies when it's going fast enough that your eyes can't see it fast enough.

2) The motion blur on the person also would look absolutely terrible and unrealistic.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 26 Jun 2010 16:18:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148639/#p148639</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148583/#p148583</link>
			<description><![CDATA[Y'know what... PM sent, please read.]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 11:03:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148583/#p148583</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148581/#p148581</link>
			<description><![CDATA[Yeah, enough with wasting my time with ones with too much pride for their own good.]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sat, 26 Jun 2010 11:00:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148581/#p148581</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148580/#p148580</link>
			<description><![CDATA[[quote=Ratboy Productions]You're calling me ignorant, I've got a lot of experience with lightsabers and other forms of VFX.[/quote]
Wouldn't have guessed that. Your lightsabers aren't that fantastic, y'know.

But enough of this off-topicness.]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 10:51:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148580/#p148580</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148579/#p148579</link>
			<description><![CDATA[All of what you said is 'technically correct', but at the end the day its what looks best. If the lightsaber has motion blur (to make that fan effect) it would look so much better. 

You're calling me ignorant, I've got a lot of experience with lightsabers and other forms of VFX.]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sat, 26 Jun 2010 10:38:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148579/#p148579</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148577/#p148577</link>
			<description><![CDATA[I wasn't showing off, dude, that is what motion blur [u]is[/u]. VFX work is supposed to make things out of this world (and from this world, but not caught on camera, for instance...) blend together. If you want something to have motion blur, [u]the whole footage has to 'have' motion blur[/u]. If you shoot a lightsaber with a camera like mine, there wouldn't be any motion blur going on, due to the lens configuration. Now, if you shoot it in low light, yes, due to the light that's going into the lens.
But, hey, think whatever you want. After all, ignorance is bliss, right?]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 10:04:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148577/#p148577</guid>
		</item>
		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148574/#p148574</link>
			<description><![CDATA[[quote=FilipeJMonteiro]Of course I know what motion blur is. I also know that it is a phenomenon that is [u]captured[/u] by the aperture (variable aperture, variable motion blur) of the lens, while FILMING. The fan out action of the saber, of anything, is caused by that aperture, again, [u]while filming[/u]. And, if you notice, there's motion blur on all fast movements, arms punching, running, etc. It's not JUST THE SABER. If you add motion blur, fake motion blur at that, to "footage" with NO MOTION BLUR in it, that won't look very good.
This saber would look UNREALISTIC like that, inserted in "footage" with no motion blur. I've done it with video, didn't match the footage, you think it works better on stop motion?

And, again. The saber doesn't glow, it's a small white-ish solid with a very dim green aura. And you have a [u]frame blending[/u] action going on, which means I can see frames with no effects, and there are multiple frames in view, almost constantly.[/quote]
I've got to be honest, all that stuff about aperatures etc I didn't know. I've learnt something. But thats not my point, theres no need to get technical here and show off your knowledge. I really think you've missed understood me. Too make the lightsaber look good, there should motion blur on it. Even if there isn't motion blur anywhere else.]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sat, 26 Jun 2010 09:39:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148574/#p148574</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148572/#p148572</link>
			<description><![CDATA[Of course I know what motion blur is. I also know that it is a phenomenon that is [u]captured[/u] by the aperture (variable aperture, variable motion blur) of the lens, while FILMING. The fan out action of the saber, of anything, is caused by that aperture, again, [u]while filming[/u]. And, if you notice, there's motion blur on all fast movements, arms punching, running, etc. It's not JUST THE SABER. If you add motion blur, fake motion blur at that, to "footage" with NO MOTION BLUR in it, that won't look very good.
This saber would look UNREALISTIC like that, inserted in "footage" with no motion blur. I've done it with video, didn't match the footage, you think it works better on stop motion?

And, again. The saber doesn't glow, it's a small white-ish solid with a very dim green aura. And you have a [u]frame blending[/u] action going on, which means I can see frames with no effects, and there are multiple frames in view, almost constantly.]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Sat, 26 Jun 2010 09:08:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148572/#p148572</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148571/#p148571</link>
			<description><![CDATA[[quote=FilipeJMonteiro]That wouldn't make much sense if there is no motion blur on his arms, as well. You should only include motion blur if there is motion blur created by the other movements, not just for an element.[/quote]
No. If you watch star wars, when the lightsaber moves, it doesn't stay the same shape. The tip gets bigger - I'm not sure how to explain it. Its known as motion blur. The lightsaber would look unrealistic without it.

Doctorlego, your lightsaber  looks quite good. It just needs some motion blur. With that it would look very good. You can do that by doing what I said, increasing the tip when the lightsaber moves fast. [url=http://www.youtube.com/watch?v=IKFzJLSc8rI]Heres an example which I've done.[/url]]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sat, 26 Jun 2010 08:46:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148571/#p148571</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148533/#p148533</link>
			<description><![CDATA[That wouldn't make much sense if there is no motion blur on his arms, as well. You should only include motion blur if there is motion blur created by the other movements, not just for an element.]]></description>
			<author><![CDATA[filipejrsmonteiro@gmail.com (FilipeJMonteiro)]]></author>
			<pubDate>Fri, 25 Jun 2010 22:21:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148533/#p148533</guid>
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		<item>
			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148531/#p148531</link>
			<description><![CDATA[You should add some motion blur to the light saber]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Fri, 25 Jun 2010 22:09:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148531/#p148531</guid>
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			<title><![CDATA[Re: light saber test]]></title>
			<link>https://bricksinmotion.com/forums/post/148496/#p148496</link>
			<description><![CDATA[The rotoscoping was fancy and I liked it. The animation was good too!]]></description>
			<author><![CDATA[dummy@example.com (Peanut)]]></author>
			<pubDate>Fri, 25 Jun 2010 20:03:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148496/#p148496</guid>
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