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		<title><![CDATA[Forums - Bricks in Motion - better techniques]]></title>
		<link>https://bricksinmotion.com/forums/topic/6762/better-techniques/</link>
		<description><![CDATA[The most recent posts in better techniques.]]></description>
		<lastBuildDate>Thu, 24 Jun 2010 14:36:44 +0000</lastBuildDate>
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			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/148115/#p148115</link>
			<description><![CDATA[[quote=TDogg186][quote=JUGGERNAUT PICTURES]The best advice we have for you (Since we use a digital camera ourselves) is to [b]delete scenes[/b] that you're not satisfied with. That's what we do.[/quote]
I really hope you mean [b]re-shoot[/b] that scene. Taking a whole scene out of your film because its a bit 'rough around the edges' would be a very bad idea.[/quote]

I agree, lol]]></description>
			<author><![CDATA[dummy@example.com (Adinitup)]]></author>
			<pubDate>Thu, 24 Jun 2010 14:36:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148115/#p148115</guid>
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		<item>
			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/148092/#p148092</link>
			<description><![CDATA[[quote=JUGGERNAUT PICTURES]The best advice we have for you (Since we use a digital camera ourselves) is to [b]delete scenes[/b] that you're not satisfied with. That's what we do.[/quote]
I really hope you mean [b]re-shoot[/b] that scene. Taking a whole scene out of your film because its a bit 'rough around the edges' would be a very bad idea.]]></description>
			<author><![CDATA[dummy@example.com (TDogg186)]]></author>
			<pubDate>Thu, 24 Jun 2010 12:55:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/148092/#p148092</guid>
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			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147980/#p147980</link>
			<description><![CDATA[[quote=Adinitup][quote=JUGGERNAUT PICTURES]The best advice we have for you (Since we use a digital camera ourselves) is to delete scenes that you're not satisfied with. That's what we do (now :lol: ).[/quote]

what?[/quote]
Yeah, that doesn't make much sense...]]></description>
			<author><![CDATA[bdbaus@brickyblog.com (BrickyBlog)]]></author>
			<pubDate>Wed, 23 Jun 2010 19:56:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147980/#p147980</guid>
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			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147979/#p147979</link>
			<description><![CDATA[Well what a coincidence, I have a sony cybershot and a Mac as well. A year ago the first time I ever tried stop motion I did the same exact thing. I never tried stop motion again untill a few months ago. Sadly, the Cybershots cord is on the bottom (at least the version I have) so that means you can't have it on a tripod (which is an absolute must). If you are willing to buy a new camera, many people use webcams I am sure you could find one on ebay for cheap, and if your not willing to buy anything you are going to have to press the shutter release  button (This se would be your very last option!) and if you do choose to use that technique make sure you come in from the side and press the button and not from the top. Edit: I am now using a Canon Powershot with RemoteCapture DC for capturing the frames.

iMovie is good for editing your animated scene but not for animation, I would highly recommend [url=http://www.boinx.com/istopmotion/overview/]iStopmotion [/url] for animation. Another (and the only other) option is [url=http://web.mac.com/philipp.brendel/Software/FrameByFrame.html]framebyframe [/url] it is very slow and at first complicated. If you have any other questions just ask. :D]]></description>
			<author><![CDATA[bdbaus@brickyblog.com (BrickyBlog)]]></author>
			<pubDate>Wed, 23 Jun 2010 19:54:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147979/#p147979</guid>
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			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147931/#p147931</link>
			<description><![CDATA[[quote=JUGGERNAUT PICTURES]The best advice we have for you (Since we use a digital camera ourselves) is to delete scenes that you're not satisfied with. That's what we do (now :lol: ).[/quote]

what?]]></description>
			<author><![CDATA[dummy@example.com (Adinitup)]]></author>
			<pubDate>Wed, 23 Jun 2010 17:15:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147931/#p147931</guid>
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		<item>
			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147925/#p147925</link>
			<description><![CDATA[The best advice we have for you (Since we use a digital camera ourselves) is to [b]delete scenes[/b] that you're not satisfied with. That's what we do.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Wed, 23 Jun 2010 17:05:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147925/#p147925</guid>
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		<item>
			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147923/#p147923</link>
			<description><![CDATA[Hmm, in that case you could use a workaround using a webcam. Basically, you could point a webcam to the preview screen of your camera, and take pictures with the webcam first, then if the animation looks good you can take a picture with your digital camera. This way you have a low-quality version of the shot on your computer ready for instant playback allowing you to check whether your animation is smooth and good, and high-quality pictures with which you can make your final (better looking) result.

But apart from that, there's not very much you can do to improve your animating experience with just a camera.]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Wed, 23 Jun 2010 17:00:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147923/#p147923</guid>
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		<item>
			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147918/#p147918</link>
			<description><![CDATA[I can't =(]]></description>
			<author><![CDATA[dummy@example.com (Adinitup)]]></author>
			<pubDate>Wed, 23 Jun 2010 16:42:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147918/#p147918</guid>
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		<item>
			<title><![CDATA[Re: better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147914/#p147914</link>
			<description><![CDATA[Check if you can directly hook up your camera to your computer; that way, you can use software to take the pictures so that you can automatically compile them into film footage, or preview how your animation looks while you're still shooting.]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Wed, 23 Jun 2010 16:33:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147914/#p147914</guid>
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		<item>
			<title><![CDATA[better techniques]]></title>
			<link>https://bricksinmotion.com/forums/post/147913/#p147913</link>
			<description><![CDATA[I have a sony cyber-shot camera and a mac. the way I make stop motion is first i take the pictures of a scene the I import them into my mac and edit it in iMovie. i know there are better ways to make stopmotion, but i don't know what to do or use. can anyone please help me?]]></description>
			<author><![CDATA[dummy@example.com (Adinitup)]]></author>
			<pubDate>Wed, 23 Jun 2010 16:28:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147913/#p147913</guid>
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