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		<title><![CDATA[Forums - Bricks in Motion - Quickcam pro 9k pan/dolly shots]]></title>
		<link>https://bricksinmotion.com/forums/topic/6702/quickcam-pro-9k-pandolly-shots/</link>
		<description><![CDATA[The most recent posts in Quickcam pro 9k pan/dolly shots.]]></description>
		<lastBuildDate>Fri, 24 Jun 2011 20:12:11 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/224454/#p224454</link>
			<description><![CDATA[He already made a tutorial on his camera rig. It's on his channel. It's also in the resources section of BIM. [url=http://www.youtube.com/watch?v=evZ5p_8QDmY]Tutorial[/url]]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Fri, 24 Jun 2011 20:12:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/224454/#p224454</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/224397/#p224397</link>
			<description><![CDATA[[quote=Sean]Here's some photos of the rig I used to create this test: [url]http://www.youtube.com/watch?v=RSy_zkPXS-o[/url]

[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1210.jpg[/img]
[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1211.jpg[/img]
[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1212.jpg[/img]

From memory I think I moved the webcam 1 millimeter per frame, however as you can see it didn't quite sync with my walk cycle. You can fiddle with increments yourself. I also recommend using a steel rule as I did, as they are more precise than regular rulers (that's why they're used for carpentry and such) and they're completely flat, so the rig can slide along it easily.[/quote]

Do you think you could do a tutorial on your logitech quickcam pro 9000 cradle. It looks easy to build but I can't figure it out.]]></description>
			<author><![CDATA[dummy@example.com (LTWProductions)]]></author>
			<pubDate>Fri, 24 Jun 2011 19:04:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/224397/#p224397</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147384/#p147384</link>
			<description><![CDATA[Maybe he re-posted it...
Edit: He did | [url]http://www.youtube.com/watch?v=EDJ29LGaOd8[/url] |]]></description>
			<author><![CDATA[dummy@example.com (Peanut)]]></author>
			<pubDate>Mon, 21 Jun 2010 19:53:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147384/#p147384</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147382/#p147382</link>
			<description><![CDATA[I'm pretty sure I saw that tutorial on his channel. No?]]></description>
			<author><![CDATA[dummy@example.com (Splash)]]></author>
			<pubDate>Mon, 21 Jun 2010 19:44:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147382/#p147382</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147246/#p147246</link>
			<description><![CDATA[Darkman had a good rig posted on the week in bricks channel, but we all know what happened there. :rolleyes:]]></description>
			<author><![CDATA[dummy@example.com (Peanut)]]></author>
			<pubDate>Mon, 21 Jun 2010 02:33:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147246/#p147246</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147200/#p147200</link>
			<description><![CDATA[I've now discovered that Maron's rig isn't very stable, so it can tilt back and forth. So, I'm still looking for a good pan rig for a quickcam made out of technic pieces.]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sun, 20 Jun 2010 22:22:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147200/#p147200</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147180/#p147180</link>
			<description><![CDATA[Thanks Sean.

EDIT: NVM]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sun, 20 Jun 2010 21:28:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147180/#p147180</guid>
		</item>
		<item>
			<title><![CDATA[Re: Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/147117/#p147117</link>
			<description><![CDATA[Here's some photos of the rig I used to create this test: [url]http://www.youtube.com/watch?v=RSy_zkPXS-o[/url]

[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1210.jpg[/img]
[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1211.jpg[/img]
[img]http://i126.photobucket.com/albums/p84/UberSocks/IMG_1212.jpg[/img]

From memory I think I moved the webcam 1 millimeter per frame, however as you can see it didn't quite sync with my walk cycle. You can fiddle with increments yourself. I also recommend using a steel rule as I did, as they are more precise than regular rulers (that's why they're used for carpentry and such) and they're completely flat, so the rig can slide along it easily.]]></description>
			<author><![CDATA[dummy@example.com (Siobhan)]]></author>
			<pubDate>Sun, 20 Jun 2010 12:55:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/147117/#p147117</guid>
		</item>
		<item>
			<title><![CDATA[Quickcam pro 9k pan/dolly shots]]></title>
			<link>https://bricksinmotion.com/forums/post/146981/#p146981</link>
			<description><![CDATA[Using a LEGO cradle with a QCP9K is there a some what simple way to set up a dolly shot and to create a smooth pan? I'm trying to set up a dolly shot going down an alley way, and the only why I can think of doing it is to attach the quickcam to a plate and slide it across a ruler. Is there a better way to do it or is that my best bet?

And I'm also trying to set up a shot where the camera is panning around a city and slowly lowering down to street level. With this shot I can't think of a way to do this smoothly.]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sat, 19 Jun 2010 18:46:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/146981/#p146981</guid>
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