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		<title><![CDATA[Forums - Bricks in Motion - Squad 1066]]></title>
		<link>https://bricksinmotion.com/forums/topic/6380/squad-1066/</link>
		<description><![CDATA[The most recent posts in Squad 1066.]]></description>
		<lastBuildDate>Sat, 22 May 2010 20:45:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140225/#p140225</link>
			<description><![CDATA[I'd be more than happy to let this win, I enjoyed it tremendously! Good luck!]]></description>
			<author><![CDATA[dummy@example.com (GPPProductions)]]></author>
			<pubDate>Sat, 22 May 2010 20:45:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140225/#p140225</guid>
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			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140217/#p140217</link>
			<description><![CDATA[[quote=LegOpinions] To start with I actually fond this better then some of the Squad 42s.[/quote]
That's because it is better than all the Squad 42 to date.]]></description>
			<author><![CDATA[dummy@example.com (TDogg186)]]></author>
			<pubDate>Sat, 22 May 2010 20:10:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140217/#p140217</guid>
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			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140214/#p140214</link>
			<description><![CDATA[OK, time for a review!
To start with I actually fond this better then some of the Squad 42s. The animation and voicing was mediocre, however you managed to pull-off a 10 Minute Brickfilm without it loosing it's pace, so for that I congratulate you. You certainly have a problem with light flickers as well, but that can be adjusted and fixed over time, and will come with experience (As all things do). 

Though slightly jittery you pulled off some good techniques with the animation though. The bit [i]after[/i] they go through their pods was quite brilliant, with a good amount of people doing stuff at once, something very hard to pull-off. So basically this had it's ups and downs. One thing I have to say is good music choice, even if it does need to be tuned down a little.

Set Design: 6.2/10
Voice Acting: 7.1/10
Animation: 7.7/10
Lighting: 7.2/10
Story: 8.2/10
Overall: 7.4/10]]></description>
			<author><![CDATA[dummy@example.com (Onion)]]></author>
			<pubDate>Sat, 22 May 2010 20:00:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140214/#p140214</guid>
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			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140207/#p140207</link>
			<description><![CDATA[well done, i agree with both motion studios and TDogg, and really there isn't much more to say. A very good storyline.]]></description>
			<author><![CDATA[bwjclego@gmail.com (BWJC)]]></author>
			<pubDate>Sat, 22 May 2010 19:53:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140207/#p140207</guid>
		</item>
		<item>
			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140198/#p140198</link>
			<description><![CDATA[I found it cool. the animation was good. but I thought you would get voices slightly higher compared to the music.

8 / 10]]></description>
			<author><![CDATA[dummy@example.com (Eagle Animations)]]></author>
			<pubDate>Sat, 22 May 2010 18:30:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140198/#p140198</guid>
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			<title><![CDATA[Re: Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140113/#p140113</link>
			<description><![CDATA[When I first started watching that I thought that this was just another terrible copy of squad 42, the starting walk cycle is amateurish and the fps is very low. But by the end I found my self wanting to watch the next episode. The thing that made this good was that it had a fast paste atmosphere, used good music (even though it was copyrighted :no: ) and showed nice cinematography. And for some reason your animation skills improved as the film went on. voices weren't bad ether.

7/10

To improve it I would recommend adjusting the sound levels at the opening credits, it was hard to hear what you were saying over the 'Justice league' music.]]></description>
			<author><![CDATA[dummy@example.com (TDogg186)]]></author>
			<pubDate>Sat, 22 May 2010 00:35:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140113/#p140113</guid>
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			<title><![CDATA[Squad 1066]]></title>
			<link>https://bricksinmotion.com/forums/post/140105/#p140105</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/1177]Directory Link[/url]

[b]Squad 1066[/b]

[url=http://www.youtube.com/watch?v=q1eTLcLcfpQ]link[/url]

After about a month and a half of animating bit by bit, I have finally finished my second entry to Spugesdu's stop-motion contest. It includes lots of lasers, lightsaber effects, and even a bit of CGI. Simag, the clones, droids, and sith apprentices and masters are voiced by Kurtis. The very short part with the radio guy in the hangar (not the one with the weird helmet) was voiced by me, enjoy...]]></description>
			<author><![CDATA[dummy@example.com (bionicle28)]]></author>
			<pubDate>Fri, 21 May 2010 23:47:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140105/#p140105</guid>
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