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		<title><![CDATA[Forums - Bricks in Motion - Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
		<link>https://bricksinmotion.com/forums/topic/6376/spiderman-saves-the-day-wall-to-wall-jump-entry/</link>
		<description><![CDATA[The most recent posts in Spider-man Saves The Day - Wall to Wall Jump Entry.]]></description>
		<lastBuildDate>Thu, 27 May 2010 21:30:02 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/141015/#p141015</link>
			<description><![CDATA[That was AWESOME!!!


[quote=Filmyguy]Batman![/quote]

YES. OH PLEASE YES.]]></description>
			<author><![CDATA[dummy@example.com (Brickyman)]]></author>
			<pubDate>Thu, 27 May 2010 21:30:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/141015/#p141015</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140934/#p140934</link>
			<description><![CDATA[And uses Final Cut.]]></description>
			<author><![CDATA[dummy@example.com (Chuppa)]]></author>
			<pubDate>Thu, 27 May 2010 15:23:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140934/#p140934</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140917/#p140917</link>
			<description><![CDATA[But he has a Mac ;)

-Tejas ViM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Thu, 27 May 2010 12:12:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140917/#p140917</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140915/#p140915</link>
			<description><![CDATA[Actually I think you can fix the interlacing problem in VirtualDub, there's a deinterlacing filter that cleans up the interlacing. While I've never tried it before, it should work fine in solving that problem. ;)]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Thu, 27 May 2010 11:37:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140915/#p140915</guid>
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			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140899/#p140899</link>
			<description><![CDATA[Yeah, I kept movements of Spider-man (from the Spider-man movies) in mind when I animated it, specifically when it was the CG Spider-man. I just mimicked it the best I could. 

[quote=MindGame]On an unrelated note, though, the interlacing on the digital camera movements is a tad distracting.[/quote]

I no rite? It came out looking glitchy and I don't know why. 

Thanks, man! I appreciate you commenting. :)]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Thu, 27 May 2010 03:58:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140899/#p140899</guid>
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		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140688/#p140688</link>
			<description><![CDATA[Definitely the best of the entries I've seen so far. You can really "feel" his weight as grabs each wall. That subtle little dip in his position was an excellent touch, great physics.

On an unrelated note, though, the interlacing on the digital camera movements is a tad distracting.]]></description>
			<author><![CDATA[dummy@example.com (MindGame)]]></author>
			<pubDate>Tue, 25 May 2010 06:38:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140688/#p140688</guid>
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			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140145/#p140145</link>
			<description><![CDATA[[url=http://www.bricksinmotion.com/forums/topic/4249/animation-challenge-walltowall-jump/page/45/]Just go to this link and the magic will begin[/url] and welcome to BIM.]]></description>
			<author><![CDATA[dummy@example.com (Chuppa)]]></author>
			<pubDate>Sat, 22 May 2010 08:33:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140145/#p140145</guid>
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			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140144/#p140144</link>
			<description><![CDATA[hi im new at this how do i enter]]></description>
			<author><![CDATA[dummy@example.com (doctorlego4)]]></author>
			<pubDate>Sat, 22 May 2010 08:29:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140144/#p140144</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140132/#p140132</link>
			<description><![CDATA[[quote=Lechnology][quote=MMproductions][quote=DarkrayAnimations]I have become very [b]fund[/b] of your work, nice job.[/quote]

I have become [b]fund[/b] of it as well.[/quote]Fund - to provide a a supply of money or pecuniary resources to pay the interest or principal of (a debt).

So you both have been receiving money from filmguy's work?  Wow filmguy, your work is paying for MM and Darkray's 4th grade education.

[b]FOND[/b] - having a liking or affection for

It starts with one misspelling that no one corrects and it spreads.[/quote]

I think MM was being sarcastic to Darkray. :P 

[quote=Lechnology]Good to see some animators are aware that gravity still exists (the slight downward pull as Spidey lands on the wall).[/quote]

I'm glad you noticed. :DD]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Sat, 22 May 2010 05:06:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140132/#p140132</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140131/#p140131</link>
			<description><![CDATA[[quote=MMproductions][quote=DarkrayAnimations]I have become very [b]fund[/b] of your work, nice job.[/quote]

I have become [b]fund[/b] of it as well.[/quote]Fund - to provide a a supply of money or pecuniary resources to pay the interest or principal of (a debt).

So you both have been receiving money from filmguy's work?  Wow filmguy, your work is paying for MM and Darkray's 4th grade education.

[b]FOND[/b] - having a liking or affection for

It starts with one misspelling that no one corrects and it spreads.

Good to see some animators are aware that gravity still exists (the slight downward pull as Spidey lands on the wall).]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Sat, 22 May 2010 04:37:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140131/#p140131</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140094/#p140094</link>
			<description><![CDATA[Yeah, it looked like you couldn't really see much of spiderman at all when he shot his web, there was just a few frames with his body and arm in it, so in my opinion it didn't look as good as it could have on that part.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Fri, 21 May 2010 22:47:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140094/#p140094</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140087/#p140087</link>
			<description><![CDATA[@AncientEngine
Yeah, I tried to take out as much shadows as possible, but I let those few shadows stay just because (I didn't really have a great way of editing them out and I'm lazy) I didn't think they were very noticeable. But you proved me wrong! And there's more than that one rig shadow in that shot if you noticed, on the right.
@BG
More I look at it, he does shoot the web pretty fast, but in the movies he shoots them pretty fast too, so idk..

Thanks for the great responses, guys! :D]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Fri, 21 May 2010 21:36:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140087/#p140087</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140080/#p140080</link>
			<description><![CDATA[[quote=DarkrayAnimations]I have become very fund of your work, nice job.[/quote]

I have become fund of it as well.]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Fri, 21 May 2010 21:15:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140080/#p140080</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140024/#p140024</link>
			<description><![CDATA[Not as good as the car throw test, but just [b]SO[/b] sweet anyway! Personally I liked the start more then the jumping, it just looked so natural.]]></description>
			<author><![CDATA[dummy@example.com (Onion)]]></author>
			<pubDate>Fri, 21 May 2010 15:57:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140024/#p140024</guid>
		</item>
		<item>
			<title><![CDATA[Re: Spider-man Saves The Day - Wall to Wall Jump Entry]]></title>
			<link>https://bricksinmotion.com/forums/post/140008/#p140008</link>
			<description><![CDATA[I have become very fund of your work, nice job.]]></description>
			<author><![CDATA[dummy@example.com (Larmz)]]></author>
			<pubDate>Fri, 21 May 2010 14:56:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140008/#p140008</guid>
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