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		<title><![CDATA[Forums - Bricks in Motion - Game Over]]></title>
		<link>https://bricksinmotion.com/forums/topic/6321/game-over/</link>
		<description><![CDATA[The most recent posts in Game Over.]]></description>
		<lastBuildDate>Tue, 18 May 2010 07:58:32 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139350/#p139350</link>
			<description><![CDATA[I think it was very nice. :)

The sounds weren't heavy enough though.]]></description>
			<author><![CDATA[dummy@example.com (Brickyman)]]></author>
			<pubDate>Tue, 18 May 2010 07:58:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139350/#p139350</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139306/#p139306</link>
			<description><![CDATA[olol thanks! I created the sound effects by hitting my arm near my mic and turning up the sound by 500%, I'm surprised it came out recognizable. :)]]></description>
			<author><![CDATA[dummy@example.com (KrusaderKego)]]></author>
			<pubDate>Tue, 18 May 2010 00:36:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139306/#p139306</guid>
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		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139189/#p139189</link>
			<description><![CDATA[The animation was awesome. However, the sound needs a bit of work too. But [i]I[/i] didn't notice the masking and 'ghosting' (though, I have lost all credibility to question technical details since I made 'Get Impaired') 

-MRB]]></description>
			<author><![CDATA[dummy@example.com (Max Butcher)]]></author>
			<pubDate>Mon, 17 May 2010 15:30:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139189/#p139189</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139158/#p139158</link>
			<description><![CDATA[[b]I[/b]n [b]m[/b]y [b]o[/b]pinion. Next time google that.

[quote=Peanut]Wow, you nitpicked this film DRY. :| [/quote]
Well, I saw when he got kicked and it looked a bit odd to me. I had the ghosting problem too, so I don´t like it.]]></description>
			<author><![CDATA[dummy@example.com (AncientEngine)]]></author>
			<pubDate>Mon, 17 May 2010 12:35:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139158/#p139158</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139133/#p139133</link>
			<description><![CDATA[[quote=NXTManiac]it ruins the look of it IMO.[/quote]
What's IMO?

nice animation Kego! I like it!]]></description>
			<author><![CDATA[seaforcemovies@hotmail.com (seaforce110)]]></author>
			<pubDate>Mon, 17 May 2010 04:59:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139133/#p139133</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139108/#p139108</link>
			<description><![CDATA[That was awesome!
 I like "ghosted" animation. :P]]></description>
			<author><![CDATA[pishhoho@gmail.com (Pishhoho)]]></author>
			<pubDate>Mon, 17 May 2010 00:04:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139108/#p139108</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139089/#p139089</link>
			<description><![CDATA[Oh! I see. My bad. Thank you guys so much for the feedback! You guys rock! <3]]></description>
			<author><![CDATA[dummy@example.com (KrusaderKego)]]></author>
			<pubDate>Sun, 16 May 2010 21:04:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139089/#p139089</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139081/#p139081</link>
			<description><![CDATA[Wow, you nitpicked this film DRY. :|]]></description>
			<author><![CDATA[dummy@example.com (Peanut)]]></author>
			<pubDate>Sun, 16 May 2010 20:26:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139081/#p139081</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139074/#p139074</link>
			<description><![CDATA[Yeah, ghosting. Transitions was a stupid word for that. Ghosting.]]></description>
			<author><![CDATA[dummy@example.com (AncientEngine)]]></author>
			<pubDate>Sun, 16 May 2010 19:49:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139074/#p139074</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139065/#p139065</link>
			<description><![CDATA[That was pretty well done. The actual animation was decent, but I myself detest the frame blending, it ruins the look of it IMO. Anyway, nice job, keep working at it, practice makes better than the previous attempt!]]></description>
			<author><![CDATA[dummy@example.com (NXTManiac)]]></author>
			<pubDate>Sun, 16 May 2010 19:17:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139065/#p139065</guid>
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		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139064/#p139064</link>
			<description><![CDATA[[quote]That´s what I meant with bad masking:
[img]http://i42.tinypic.com/5duqo3.png[/img][/quote]
That is indeed iffy masking.
[quote]And transitions:
[img]http://i42.tinypic.com/nnjk9j.png[/img][/quote]
Those aren't transitions you silly - that's frame blending (or ghosting, I think). It's where the frames fade over each other to make the movie look a bit less like a string of pictures played quickly.

It's not uncommon:
[img]http://www.majhost.com/gallery/Zoot101/LEGO/days_of_our_pizza.png[/img]
[img]http://www.majhost.com/gallery/Zoot101/LEGO/obey-thy-parents.png[/img]
[img]http://www.majhost.com/gallery/Zoot101/LEGO/musical_mafia.png[/img]
It works in some situations, but not in others.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Sun, 16 May 2010 19:11:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139064/#p139064</guid>
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		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/139044/#p139044</link>
			<description><![CDATA[[quote=AncientEngine]That´s what I meant with bad masking:
[img]http://i42.tinypic.com/5duqo3.png[/img]
And transitions:
[img]http://i42.tinypic.com/nnjk9j.png[/img].
Everthing else was pretty sweet![/quote]
If you look at xxxFPxxx's tutorial his wasn't perfect either. He had said they don't have to be PERFECTLY accurate because the images are flying at a high speed. Anyways the human eye will look where the action is so they are not going to look at the back of thefigs but rather the head or arms. 

-Tejas VIM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sun, 16 May 2010 17:36:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/139044/#p139044</guid>
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		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/138993/#p138993</link>
			<description><![CDATA[Wow you guys are really picky!
That's a pretty damn fine video, I'm impressed.
I like the cam pulling in and out, it adds to the overall finished product.
To the average person that's a fine video!
Very crisp :D]]></description>
			<author><![CDATA[dummy@example.com (Free Rein)]]></author>
			<pubDate>Sun, 16 May 2010 13:08:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/138993/#p138993</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/138959/#p138959</link>
			<description><![CDATA[How do you get those transitions in monkey jam with the logitech quickcam pro 9000?]]></description>
			<author><![CDATA[dummy@example.com (Chuppa)]]></author>
			<pubDate>Sun, 16 May 2010 10:42:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/138959/#p138959</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game Over]]></title>
			<link>https://bricksinmotion.com/forums/post/138956/#p138956</link>
			<description><![CDATA[That´s what I meant with bad masking:
[img]http://i42.tinypic.com/5duqo3.png[/img]
And transitions:
[img]http://i42.tinypic.com/nnjk9j.png[/img].
Everthing else was pretty sweet!]]></description>
			<author><![CDATA[dummy@example.com (AncientEngine)]]></author>
			<pubDate>Sun, 16 May 2010 10:16:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/138956/#p138956</guid>
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